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Client class

The IoT Hub service client is used to communicate with devices through an Azure IoT hub. It lets the SDK user:

  • send cloud-to-device (also known as commands) to devices: commands are queued on IoT Hub and delivered asynchronously only when the device is connected. Only 50 commands can be queued per device.
  • invoke direct methods on devices (which will work only if the device is currently connected: it's a synchronous way of communicating with the device)
  • listen for feedback messages sent by devices for previous commands.
  • listen for file upload notifications from devices.

Users should create new Client instances by calling one of the factory methods, fromConnectionString or fromSharedAccessSignature, to create an IoT Hub service Client.

Extends

EventEmitter

Methods

close()
close(IncomingMessageCallback<Disconnected>)

Closes the connection to an IoT hub.

fromConnectionString(string, TransportCtor)

Creates an IoT Hub service client from the given connection string using the default transport (Amqp) or the one specified in the second argument.

fromSharedAccessSignature(string, TransportCtor)

Creates an IoT Hub service client from the given shared access signature using the default transport (Amqp) or the one specified in the second argument.

fromTokenCredential(string, TokenCredential, TransportCtor)

Creates an IoT Hub service client from the given Azure tokenCredential using the default transport (Amqp) or the one specified in the second argument.

getFeedbackReceiver()
getFeedbackReceiver(IncomingMessageCallback<ServiceReceiver>)

Returns a AmqpReceiver object which emits events when new feedback messages are received by the client.

getFileNotificationReceiver()
getFileNotificationReceiver(IncomingMessageCallback<ServiceReceiver>)

Returns a AmqpReceiver object which emits events when new file upload notifications are received by the client.

invokeDeviceMethod(string, DeviceMethodParams)
invokeDeviceMethod(string, DeviceMethodParams, IncomingMessageCallback<any>)

Invokes a method on a particular device or module.

invokeDeviceMethod(string, string, DeviceMethodParams)
invokeDeviceMethod(string, string, DeviceMethodParams, IncomingMessageCallback<any>)
open()
open(IncomingMessageCallback<Connected>)

Opens the connection to an IoT hub.

send(string, Message | BufferConvertible)
send(string, Message | BufferConvertible, IncomingMessageCallback<MessageEnqueued>)

Sends a message to a device.

setRetryPolicy(RetryPolicy)

Set the policy used by the client to retry network operations.

Inherited Methods

addListener<E>(string | symbol, (args: any[]) => void)

Alias for emitter.on(eventName, listener).

emit<E>(string | symbol, any[])

Synchronously calls each of the listeners registered for the event named eventName, in the order they were registered, passing the supplied arguments to each.

Returns true if the event had listeners, false otherwise.

import { EventEmitter } from 'node:events';
const myEmitter = new EventEmitter();

// First listener
myEmitter.on('event', function firstListener() {
  console.log('Helloooo! first listener');
});
// Second listener
myEmitter.on('event', function secondListener(arg1, arg2) {
  console.log(`event with parameters ${arg1}, ${arg2} in second listener`);
});
// Third listener
myEmitter.on('event', function thirdListener(...args) {
  const parameters = args.join(', ');
  console.log(`event with parameters ${parameters} in third listener`);
});

console.log(myEmitter.listeners('event'));

myEmitter.emit('event', 1, 2, 3, 4, 5);

// Prints:
// [
//   [Function: firstListener],
//   [Function: secondListener],
//   [Function: thirdListener]
// ]
// Helloooo! first listener
// event with parameters 1, 2 in second listener
// event with parameters 1, 2, 3, 4, 5 in third listener
eventNames()

Returns an array listing the events for which the emitter has registered listeners.

import { EventEmitter } from 'node:events';

const myEE = new EventEmitter();
myEE.on('foo', () => {});
myEE.on('bar', () => {});

const sym = Symbol('symbol');
myEE.on(sym, () => {});

console.log(myEE.eventNames());
// Prints: [ 'foo', 'bar', Symbol(symbol) ]
getMaxListeners()

Returns the current max listener value for the EventEmitter which is either set by emitter.setMaxListeners(n) or defaults to events.defaultMaxListeners.

listenerCount<E>(string | symbol, (args: any[]) => void)

Returns the number of listeners listening for the event named eventName. If listener is provided, it will return how many times the listener is found in the list of the listeners of the event.

listeners<E>(string | symbol)

Returns a copy of the array of listeners for the event named eventName.

server.on('connection', (stream) => {
  console.log('someone connected!');
});
console.log(util.inspect(server.listeners('connection')));
// Prints: [ [Function] ]
off<E>(string | symbol, (args: any[]) => void)

Alias for emitter.removeListener().

on<E>(string | symbol, (args: any[]) => void)

Adds the listener function to the end of the listeners array for the event named eventName. No checks are made to see if the listener has already been added. Multiple calls passing the same combination of eventName and listener will result in the listener being added, and called, multiple times.

server.on('connection', (stream) => {
  console.log('someone connected!');
});

Returns a reference to the EventEmitter, so that calls can be chained.

By default, event listeners are invoked in the order they are added. The emitter.prependListener() method can be used as an alternative to add the event listener to the beginning of the listeners array.

import { EventEmitter } from 'node:events';
const myEE = new EventEmitter();
myEE.on('foo', () => console.log('a'));
myEE.prependListener('foo', () => console.log('b'));
myEE.emit('foo');
// Prints:
//   b
//   a
once<E>(string | symbol, (args: any[]) => void)

Adds a one-time listener function for the event named eventName. The next time eventName is triggered, this listener is removed and then invoked.

server.once('connection', (stream) => {
  console.log('Ah, we have our first user!');
});

Returns a reference to the EventEmitter, so that calls can be chained.

By default, event listeners are invoked in the order they are added. The emitter.prependOnceListener() method can be used as an alternative to add the event listener to the beginning of the listeners array.

import { EventEmitter } from 'node:events';
const myEE = new EventEmitter();
myEE.once('foo', () => console.log('a'));
myEE.prependOnceListener('foo', () => console.log('b'));
myEE.emit('foo');
// Prints:
//   b
//   a
prependListener<E>(string | symbol, (args: any[]) => void)

Adds the listener function to the beginning of the listeners array for the event named eventName. No checks are made to see if the listener has already been added. Multiple calls passing the same combination of eventName and listener will result in the listener being added, and called, multiple times.

server.prependListener('connection', (stream) => {
  console.log('someone connected!');
});

Returns a reference to the EventEmitter, so that calls can be chained.

prependOnceListener<E>(string | symbol, (args: any[]) => void)

Adds a one-time listener function for the event named eventName to the beginning of the listeners array. The next time eventName is triggered, this listener is removed, and then invoked.

server.prependOnceListener('connection', (stream) => {
  console.log('Ah, we have our first user!');
});

Returns a reference to the EventEmitter, so that calls can be chained.

rawListeners<E>(string | symbol)

Returns a copy of the array of listeners for the event named eventName, including any wrappers (such as those created by .once()).

import { EventEmitter } from 'node:events';
const emitter = new EventEmitter();
emitter.once('log', () => console.log('log once'));

// Returns a new Array with a function `onceWrapper` which has a property
// `listener` which contains the original listener bound above
const listeners = emitter.rawListeners('log');
const logFnWrapper = listeners[0];

// Logs "log once" to the console and does not unbind the `once` event
logFnWrapper.listener();

// Logs "log once" to the console and removes the listener
logFnWrapper();

emitter.on('log', () => console.log('log persistently'));
// Will return a new Array with a single function bound by `.on()` above
const newListeners = emitter.rawListeners('log');

// Logs "log persistently" twice
newListeners[0]();
emitter.emit('log');
removeAllListeners<E>(string | symbol)

Removes all listeners, or those of the specified eventName.

It is bad practice to remove listeners added elsewhere in the code, particularly when the EventEmitter instance was created by some other component or module (e.g. sockets or file streams).

Returns a reference to the EventEmitter, so that calls can be chained.

removeListener<E>(string | symbol, (args: any[]) => void)

Removes the specified listener from the listener array for the event named eventName.

const callback = (stream) => {
  console.log('someone connected!');
};
server.on('connection', callback);
// ...
server.removeListener('connection', callback);

removeListener() will remove, at most, one instance of a listener from the listener array. If any single listener has been added multiple times to the listener array for the specified eventName, then removeListener() must be called multiple times to remove each instance.

Once an event is emitted, all listeners attached to it at the time of emitting are called in order. This implies that any removeListener() or removeAllListeners() calls after emitting and before the last listener finishes execution will not remove them from emit() in progress. Subsequent events behave as expected.

import { EventEmitter } from 'node:events';
class MyEmitter extends EventEmitter {}
const myEmitter = new MyEmitter();

const callbackA = () => {
  console.log('A');
  myEmitter.removeListener('event', callbackB);
};

const callbackB = () => {
  console.log('B');
};

myEmitter.on('event', callbackA);

myEmitter.on('event', callbackB);

// callbackA removes listener callbackB but it will still be called.
// Internal listener array at time of emit [callbackA, callbackB]
myEmitter.emit('event');
// Prints:
//   A
//   B

// callbackB is now removed.
// Internal listener array [callbackA]
myEmitter.emit('event');
// Prints:
//   A

Because listeners are managed using an internal array, calling this will change the position indexes of any listener registered after the listener being removed. This will not impact the order in which listeners are called, but it means that any copies of the listener array as returned by the emitter.listeners() method will need to be recreated.

When a single function has been added as a handler multiple times for a single event (as in the example below), removeListener() will remove the most recently added instance. In the example the once('ping') listener is removed:

import { EventEmitter } from 'node:events';
const ee = new EventEmitter();

function pong() {
  console.log('pong');
}

ee.on('ping', pong);
ee.once('ping', pong);
ee.removeListener('ping', pong);

ee.emit('ping');
ee.emit('ping');

Returns a reference to the EventEmitter, so that calls can be chained.

setMaxListeners(number)

By default EventEmitters will print a warning if more than 10 listeners are added for a particular event. This is a useful default that helps finding memory leaks. The emitter.setMaxListeners() method allows the limit to be modified for this specific EventEmitter instance. The value can be set to Infinity (or 0) to indicate an unlimited number of listeners.

Returns a reference to the EventEmitter, so that calls can be chained.

[captureRejectionSymbol](Error, string | symbol, any[])

The Symbol.for('nodejs.rejection') method is called in case a promise rejection happens when emitting an event and captureRejections is enabled on the emitter. It is possible to use events.captureRejectionSymbol in place of Symbol.for('nodejs.rejection').

import { EventEmitter, captureRejectionSymbol } from 'node:events';

class MyClass extends EventEmitter {
  constructor() {
    super({ captureRejections: true });
  }

  [captureRejectionSymbol](err, event, ...args) {
    console.log('rejection happened for', event, 'with', err, ...args);
    this.destroy(err);
  }

  destroy(err) {
    // Tear the resource down here.
  }
}

Method Details

close()

function close(): Promise<ResultWithIncomingMessage<Disconnected>>

Returns

Promise<ResultWithIncomingMessage<Disconnected>>

close(IncomingMessageCallback<Disconnected>)

Closes the connection to an IoT hub.

function close(done?: IncomingMessageCallback<Disconnected>)

Parameters

done

IncomingMessageCallback<Disconnected>

The optional function to call when the operation is complete. done will be passed an Error object argument, which will be null if the operation completed successfully.

fromConnectionString(string, TransportCtor)

Creates an IoT Hub service client from the given connection string using the default transport (Amqp) or the one specified in the second argument.

static function fromConnectionString(connStr: string, transportCtor?: TransportCtor): Client

Parameters

connStr

string

A connection string which encapsulates "device connect" permissions on an IoT hub.

transportCtor
TransportCtor

Returns

fromSharedAccessSignature(string, TransportCtor)

Creates an IoT Hub service client from the given shared access signature using the default transport (Amqp) or the one specified in the second argument.

static function fromSharedAccessSignature(sharedAccessSignature: string, transportCtor?: TransportCtor): Client

Parameters

sharedAccessSignature

string

A shared access signature which encapsulates "service connect" permissions on an IoT hub.

transportCtor
TransportCtor

Returns

fromTokenCredential(string, TokenCredential, TransportCtor)

Creates an IoT Hub service client from the given Azure tokenCredential using the default transport (Amqp) or the one specified in the second argument.

static function fromTokenCredential(hostName: string, tokenCredential: TokenCredential, transportCtor?: TransportCtor): Client

Parameters

hostName

string

Host name of the Azure service.

tokenCredential
TokenCredential

An Azure TokenCredential used to authenticate with the Azure service

transportCtor
TransportCtor

Returns

getFeedbackReceiver()

function getFeedbackReceiver(): Promise<ResultWithIncomingMessage<ServiceReceiver>>

Returns

Promise<ResultWithIncomingMessage<ServiceReceiver>>

getFeedbackReceiver(IncomingMessageCallback<ServiceReceiver>)

Returns a AmqpReceiver object which emits events when new feedback messages are received by the client.

function getFeedbackReceiver(done?: IncomingMessageCallback<ServiceReceiver>)

Parameters

done

IncomingMessageCallback<ServiceReceiver>

The optional function to call when the operation is complete. done will be called with two arguments: an Error object (can be null) and a AmqpReceiver object.

getFileNotificationReceiver()

function getFileNotificationReceiver(): Promise<ResultWithIncomingMessage<ServiceReceiver>>

Returns

Promise<ResultWithIncomingMessage<ServiceReceiver>>

getFileNotificationReceiver(IncomingMessageCallback<ServiceReceiver>)

Returns a AmqpReceiver object which emits events when new file upload notifications are received by the client.

function getFileNotificationReceiver(done?: IncomingMessageCallback<ServiceReceiver>)

Parameters

done

IncomingMessageCallback<ServiceReceiver>

The optional function to call when the operation is complete. done will be called with two arguments: an Error object (can be null) and a AmqpReceiver object.

invokeDeviceMethod(string, DeviceMethodParams)

function invokeDeviceMethod(deviceId: string, methodParams: DeviceMethodParams): Promise<ResultWithIncomingMessage<any>>

Parameters

deviceId

string

methodParams
DeviceMethodParams

Returns

Promise<ResultWithIncomingMessage<any>>

invokeDeviceMethod(string, DeviceMethodParams, IncomingMessageCallback<any>)

Invokes a method on a particular device or module.

function invokeDeviceMethod(deviceId: string, methodParams: DeviceMethodParams, done?: IncomingMessageCallback<any>)

Parameters

deviceId

string

The identifier of an existing device identity.

methodParams
DeviceMethodParams
done

IncomingMessageCallback<any>

The optional callback to call with the result of the method execution.

invokeDeviceMethod(string, string, DeviceMethodParams)

function invokeDeviceMethod(deviceId: string, moduleId: string, methodParams: DeviceMethodParams): Promise<ResultWithIncomingMessage<any>>

Parameters

deviceId

string

moduleId

string

methodParams
DeviceMethodParams

Returns

Promise<ResultWithIncomingMessage<any>>

invokeDeviceMethod(string, string, DeviceMethodParams, IncomingMessageCallback<any>)

function invokeDeviceMethod(deviceId: string, moduleId: string, methodParams: DeviceMethodParams, done: IncomingMessageCallback<any>)

Parameters

deviceId

string

moduleId

string

methodParams
DeviceMethodParams
done

IncomingMessageCallback<any>

open()

function open(): Promise<ResultWithIncomingMessage<Connected>>

Returns

Promise<ResultWithIncomingMessage<Connected>>

open(IncomingMessageCallback<Connected>)

Opens the connection to an IoT hub.

function open(done?: IncomingMessageCallback<Connected>)

Parameters

done

IncomingMessageCallback<Connected>

The optional function to call when the operation is complete. done will be passed an Error object argument, which will be null if the operation completed successfully.

send(string, Message | BufferConvertible)

function send(deviceId: string, message: Message | BufferConvertible): Promise<ResultWithIncomingMessage<MessageEnqueued>>

Parameters

deviceId

string

message

Message | BufferConvertible

Returns

Promise<ResultWithIncomingMessage<MessageEnqueued>>

send(string, Message | BufferConvertible, IncomingMessageCallback<MessageEnqueued>)

Sends a message to a device.

function send(deviceId: string, message: Message | BufferConvertible, done?: IncomingMessageCallback<MessageEnqueued>)

Parameters

deviceId

string

The identifier of an existing device identity.

message

Message | BufferConvertible

The body of the message to send to the device. If message is not of type Message, it will be converted.

done

IncomingMessageCallback<MessageEnqueued>

The optional function to call when the operation is complete. done will be called with two arguments: an Error object (can be null) and a transport-specific response object useful for logging or debugging.

setRetryPolicy(RetryPolicy)

Set the policy used by the client to retry network operations.

function setRetryPolicy(policy: RetryPolicy)

Parameters

policy

RetryPolicy

policy used to retry operations (eg. open, send, etc.). The SDK comes with 2 "built-in" policies: ExponentialBackoffWithJitter (default) and NoRetry (to cancel any form of retry). The user can also pass its own object as long as it implements 2 methods: - shouldRetry(err: Error): boolean : indicates whether an operation should be retried based on the error type - nextRetryTimeout(retryCount: number, throttled: boolean): number : returns the time to wait (in milliseconds) before retrying based on the past number of attempts (retryCount) and the fact that the error is a throttling error or not.

Inherited Method Details

addListener<E>(string | symbol, (args: any[]) => void)

Alias for emitter.on(eventName, listener).

function addListener<E>(eventName: string | symbol, listener: (args: any[]) => void): Client

Parameters

eventName

string | symbol

listener

(args: any[]) => void

Returns

Inherited From EventEmitter.addListener

emit<E>(string | symbol, any[])

Synchronously calls each of the listeners registered for the event named eventName, in the order they were registered, passing the supplied arguments to each.

Returns true if the event had listeners, false otherwise.

import { EventEmitter } from 'node:events';
const myEmitter = new EventEmitter();

// First listener
myEmitter.on('event', function firstListener() {
  console.log('Helloooo! first listener');
});
// Second listener
myEmitter.on('event', function secondListener(arg1, arg2) {
  console.log(`event with parameters ${arg1}, ${arg2} in second listener`);
});
// Third listener
myEmitter.on('event', function thirdListener(...args) {
  const parameters = args.join(', ');
  console.log(`event with parameters ${parameters} in third listener`);
});

console.log(myEmitter.listeners('event'));

myEmitter.emit('event', 1, 2, 3, 4, 5);

// Prints:
// [
//   [Function: firstListener],
//   [Function: secondListener],
//   [Function: thirdListener]
// ]
// Helloooo! first listener
// event with parameters 1, 2 in second listener
// event with parameters 1, 2, 3, 4, 5 in third listener
function emit<E>(eventName: string | symbol, args: any[]): boolean

Parameters

eventName

string | symbol

args

any[]

Returns

boolean

Inherited From EventEmitter.emit

eventNames()

Returns an array listing the events for which the emitter has registered listeners.

import { EventEmitter } from 'node:events';

const myEE = new EventEmitter();
myEE.on('foo', () => {});
myEE.on('bar', () => {});

const sym = Symbol('symbol');
myEE.on(sym, () => {});

console.log(myEE.eventNames());
// Prints: [ 'foo', 'bar', Symbol(symbol) ]
function eventNames(): (string | symbol)[]

Returns

(string | symbol)[]

Inherited From EventEmitter.eventNames

getMaxListeners()

Returns the current max listener value for the EventEmitter which is either set by emitter.setMaxListeners(n) or defaults to events.defaultMaxListeners.

function getMaxListeners(): number

Returns

number

Inherited From EventEmitter.getMaxListeners

listenerCount<E>(string | symbol, (args: any[]) => void)

Returns the number of listeners listening for the event named eventName. If listener is provided, it will return how many times the listener is found in the list of the listeners of the event.

function listenerCount<E>(eventName: string | symbol, listener?: (args: any[]) => void): number

Parameters

eventName

string | symbol

The name of the event being listened for

listener

(args: any[]) => void

The event handler function

Returns

number

Inherited From EventEmitter.listenerCount

listeners<E>(string | symbol)

Returns a copy of the array of listeners for the event named eventName.

server.on('connection', (stream) => {
  console.log('someone connected!');
});
console.log(util.inspect(server.listeners('connection')));
// Prints: [ [Function] ]
function listeners<E>(eventName: string | symbol): (args: any[]) => void[]

Parameters

eventName

string | symbol

Returns

(args: any[]) => void[]

Inherited From EventEmitter.listeners

off<E>(string | symbol, (args: any[]) => void)

Alias for emitter.removeListener().

function off<E>(eventName: string | symbol, listener: (args: any[]) => void): Client

Parameters

eventName

string | symbol

listener

(args: any[]) => void

Returns

Inherited From EventEmitter.off

on<E>(string | symbol, (args: any[]) => void)

Adds the listener function to the end of the listeners array for the event named eventName. No checks are made to see if the listener has already been added. Multiple calls passing the same combination of eventName and listener will result in the listener being added, and called, multiple times.

server.on('connection', (stream) => {
  console.log('someone connected!');
});

Returns a reference to the EventEmitter, so that calls can be chained.

By default, event listeners are invoked in the order they are added. The emitter.prependListener() method can be used as an alternative to add the event listener to the beginning of the listeners array.

import { EventEmitter } from 'node:events';
const myEE = new EventEmitter();
myEE.on('foo', () => console.log('a'));
myEE.prependListener('foo', () => console.log('b'));
myEE.emit('foo');
// Prints:
//   b
//   a
function on<E>(eventName: string | symbol, listener: (args: any[]) => void): Client

Parameters

eventName

string | symbol

The name of the event.

listener

(args: any[]) => void

The callback function

Returns

Inherited From EventEmitter.on

once<E>(string | symbol, (args: any[]) => void)

Adds a one-time listener function for the event named eventName. The next time eventName is triggered, this listener is removed and then invoked.

server.once('connection', (stream) => {
  console.log('Ah, we have our first user!');
});

Returns a reference to the EventEmitter, so that calls can be chained.

By default, event listeners are invoked in the order they are added. The emitter.prependOnceListener() method can be used as an alternative to add the event listener to the beginning of the listeners array.

import { EventEmitter } from 'node:events';
const myEE = new EventEmitter();
myEE.once('foo', () => console.log('a'));
myEE.prependOnceListener('foo', () => console.log('b'));
myEE.emit('foo');
// Prints:
//   b
//   a
function once<E>(eventName: string | symbol, listener: (args: any[]) => void): Client

Parameters

eventName

string | symbol

The name of the event.

listener

(args: any[]) => void

The callback function

Returns

Inherited From EventEmitter.once

prependListener<E>(string | symbol, (args: any[]) => void)

Adds the listener function to the beginning of the listeners array for the event named eventName. No checks are made to see if the listener has already been added. Multiple calls passing the same combination of eventName and listener will result in the listener being added, and called, multiple times.

server.prependListener('connection', (stream) => {
  console.log('someone connected!');
});

Returns a reference to the EventEmitter, so that calls can be chained.

function prependListener<E>(eventName: string | symbol, listener: (args: any[]) => void): Client

Parameters

eventName

string | symbol

The name of the event.

listener

(args: any[]) => void

The callback function

Returns

Inherited From EventEmitter.prependListener

prependOnceListener<E>(string | symbol, (args: any[]) => void)

Adds a one-time listener function for the event named eventName to the beginning of the listeners array. The next time eventName is triggered, this listener is removed, and then invoked.

server.prependOnceListener('connection', (stream) => {
  console.log('Ah, we have our first user!');
});

Returns a reference to the EventEmitter, so that calls can be chained.

function prependOnceListener<E>(eventName: string | symbol, listener: (args: any[]) => void): Client

Parameters

eventName

string | symbol

The name of the event.

listener

(args: any[]) => void

The callback function

Returns

Inherited From EventEmitter.prependOnceListener

rawListeners<E>(string | symbol)

Returns a copy of the array of listeners for the event named eventName, including any wrappers (such as those created by .once()).

import { EventEmitter } from 'node:events';
const emitter = new EventEmitter();
emitter.once('log', () => console.log('log once'));

// Returns a new Array with a function `onceWrapper` which has a property
// `listener` which contains the original listener bound above
const listeners = emitter.rawListeners('log');
const logFnWrapper = listeners[0];

// Logs "log once" to the console and does not unbind the `once` event
logFnWrapper.listener();

// Logs "log once" to the console and removes the listener
logFnWrapper();

emitter.on('log', () => console.log('log persistently'));
// Will return a new Array with a single function bound by `.on()` above
const newListeners = emitter.rawListeners('log');

// Logs "log persistently" twice
newListeners[0]();
emitter.emit('log');
function rawListeners<E>(eventName: string | symbol): (args: any[]) => void[]

Parameters

eventName

string | symbol

Returns

(args: any[]) => void[]

Inherited From EventEmitter.rawListeners

removeAllListeners<E>(string | symbol)

Removes all listeners, or those of the specified eventName.

It is bad practice to remove listeners added elsewhere in the code, particularly when the EventEmitter instance was created by some other component or module (e.g. sockets or file streams).

Returns a reference to the EventEmitter, so that calls can be chained.

function removeAllListeners<E>(eventName?: string | symbol): Client

Parameters

eventName

string | symbol

Returns

Inherited From EventEmitter.removeAllListeners

removeListener<E>(string | symbol, (args: any[]) => void)

Removes the specified listener from the listener array for the event named eventName.

const callback = (stream) => {
  console.log('someone connected!');
};
server.on('connection', callback);
// ...
server.removeListener('connection', callback);

removeListener() will remove, at most, one instance of a listener from the listener array. If any single listener has been added multiple times to the listener array for the specified eventName, then removeListener() must be called multiple times to remove each instance.

Once an event is emitted, all listeners attached to it at the time of emitting are called in order. This implies that any removeListener() or removeAllListeners() calls after emitting and before the last listener finishes execution will not remove them from emit() in progress. Subsequent events behave as expected.

import { EventEmitter } from 'node:events';
class MyEmitter extends EventEmitter {}
const myEmitter = new MyEmitter();

const callbackA = () => {
  console.log('A');
  myEmitter.removeListener('event', callbackB);
};

const callbackB = () => {
  console.log('B');
};

myEmitter.on('event', callbackA);

myEmitter.on('event', callbackB);

// callbackA removes listener callbackB but it will still be called.
// Internal listener array at time of emit [callbackA, callbackB]
myEmitter.emit('event');
// Prints:
//   A
//   B

// callbackB is now removed.
// Internal listener array [callbackA]
myEmitter.emit('event');
// Prints:
//   A

Because listeners are managed using an internal array, calling this will change the position indexes of any listener registered after the listener being removed. This will not impact the order in which listeners are called, but it means that any copies of the listener array as returned by the emitter.listeners() method will need to be recreated.

When a single function has been added as a handler multiple times for a single event (as in the example below), removeListener() will remove the most recently added instance. In the example the once('ping') listener is removed:

import { EventEmitter } from 'node:events';
const ee = new EventEmitter();

function pong() {
  console.log('pong');
}

ee.on('ping', pong);
ee.once('ping', pong);
ee.removeListener('ping', pong);

ee.emit('ping');
ee.emit('ping');

Returns a reference to the EventEmitter, so that calls can be chained.

function removeListener<E>(eventName: string | symbol, listener: (args: any[]) => void): Client

Parameters

eventName

string | symbol

listener

(args: any[]) => void

Returns

Inherited From EventEmitter.removeListener

setMaxListeners(number)

By default EventEmitters will print a warning if more than 10 listeners are added for a particular event. This is a useful default that helps finding memory leaks. The emitter.setMaxListeners() method allows the limit to be modified for this specific EventEmitter instance. The value can be set to Infinity (or 0) to indicate an unlimited number of listeners.

Returns a reference to the EventEmitter, so that calls can be chained.

function setMaxListeners(n: number): Client

Parameters

n

number

Returns

Inherited From EventEmitter.setMaxListeners

[captureRejectionSymbol](Error, string | symbol, any[])

The Symbol.for('nodejs.rejection') method is called in case a promise rejection happens when emitting an event and captureRejections is enabled on the emitter. It is possible to use events.captureRejectionSymbol in place of Symbol.for('nodejs.rejection').

import { EventEmitter, captureRejectionSymbol } from 'node:events';

class MyClass extends EventEmitter {
  constructor() {
    super({ captureRejections: true });
  }

  [captureRejectionSymbol](err, event, ...args) {
    console.log('rejection happened for', event, 'with', err, ...args);
    this.destroy(err);
  }

  destroy(err) {
    // Tear the resource down here.
  }
}
function [captureRejectionSymbol](error: Error, event: string | symbol, args: any[])

Parameters

error

Error

event

string | symbol

args

any[]

Inherited From EventEmitter.__@captureRejectionSymbol@88