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A request to make an update to the associated server state of a client-owned lobby.
public class LobbyServerDataUpdate
Public Members
| name | description |
|---|---|
| LobbyServerDataUpdate() | The default constructor. |
| NewServer { get; set; } | An optional, new server to be associated with the client-owned lobby. |
| SearchProperties { get; set; } | The server properties to update. |
See Also
- namespace PlayFab.Multiplayer