Avx10v1.MaskStore Method
Definition
Important
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Overloads
| Name | Description |
|---|---|
| MaskStore(SByte*, Vector256<SByte>, Vector256<SByte>) |
void _mm256_mask_storeu_si256 (void * mem_addr, __mmask32 k, __m256i a) VMOVDQU8 m256 {k1}{z}, ymm1 |
| MaskStore(UInt64*, Vector128<UInt64>, Vector128<UInt64>) |
void _mm_mask_storeu_epi64 (void * mem_addr, __mmask8 k, __m128i a) VMOVDQU64 m128 {k1}{z}, xmm1 |
| MaskStore(UInt32*, Vector256<UInt32>, Vector256<UInt32>) |
void _mm256_mask_storeu_epi32 (void * mem_addr, __mmask8 k, __m256i a) VMOVDQU32 m256 {k1}{z}, ymm1 |
| MaskStore(UInt32*, Vector128<UInt32>, Vector128<UInt32>) |
void _mm_mask_storeu_epi32 (void * mem_addr, __mmask8 k, __m128i a) VMOVDQU32 m128 {k1}{z}, xmm1 |
| MaskStore(UInt16*, Vector256<UInt16>, Vector256<UInt16>) |
void _mm256_mask_storeu_si256 (void * mem_addr, __mmask16 k, __m256i a) VMOVDQU16 m256 {k1}{z}, ymm1 |
| MaskStore(UInt64*, Vector256<UInt64>, Vector256<UInt64>) |
void _mm256_mask_storeu_epi64 (void * mem_addr, __mmask8 k, __m256i a) VMOVDQU64 m256 {k1}{z}, ymm1 |
| MaskStore(UInt16*, Vector128<UInt16>, Vector128<UInt16>) |
void _mm_mask_storeu_si128 (void * mem_addr, __mmask8 k, __m128i a) VMOVDQU16 m128 {k1}{z}, xmm1 |
| MaskStore(Single*, Vector256<Single>, Vector256<Single>) |
void _mm256_mask_storeu_ps (void * mem_addr, __mmask8 k, __m256 a) VMOVUPS m256 {k1}{z}, ymm1 |
| MaskStore(Single*, Vector128<Single>, Vector128<Single>) |
void _mm_mask_storeu_ps (void * mem_addr, __mmask8 k, __m128 a) VMOVUPS m128 {k1}{z}, xmm1 |
| MaskStore(SByte*, Vector128<SByte>, Vector128<SByte>) |
void _mm_mask_storeu_si128 (void * mem_addr, __mmask16 k, __m128i a) VMOVDQU8 m128 {k1}{z}, xmm1 |
| MaskStore(Int16*, Vector128<Int16>, Vector128<Int16>) |
void _mm_mask_storeu_si128 (void * mem_addr, __mmask8 k, __m128i a) VMOVDQU16 m128 {k1}{z}, xmm1 |
| MaskStore(Int64*, Vector128<Int64>, Vector128<Int64>) |
void _mm_mask_storeu_epi64 (void * mem_addr, __mmask8 k, __m128i a) VMOVDQU64 m128 {k1}{z}, xmm1 |
| MaskStore(Int32*, Vector256<Int32>, Vector256<Int32>) |
void _mm256_mask_storeu_epi32 (void * mem_addr, __mmask8 k, __m256i a) VMOVDQU32 m256 {k1}{z}, ymm1 |
| MaskStore(Int32*, Vector128<Int32>, Vector128<Int32>) |
void _mm_mask_storeu_epi32 (void * mem_addr, __mmask8 k, __m128i a) VMOVDQU32 m128 {k1}{z}, xmm1 |
| MaskStore(Int16*, Vector256<Int16>, Vector256<Int16>) |
void _mm256_mask_storeu_si256 (void * mem_addr, __mmask16 k, __m256i a) VMOVDQU16 m256 {k1}{z}, ymm1 |
| MaskStore(Double*, Vector256<Double>, Vector256<Double>) |
void _mm256_mask_storeu_pd (void * mem_addr, __mmask8 k, __m256d a) VMOVUPD m256 {k1}{z}, ymm1 |
| MaskStore(Double*, Vector128<Double>, Vector128<Double>) |
void _mm_mask_storeu_pd (void * mem_addr, __mmask8 k, __m128d a) VMOVUPD m128 {k1}{z}, xmm1 |
| MaskStore(Byte*, Vector256<Byte>, Vector256<Byte>) |
void _mm256_mask_storeu_si256 (void * mem_addr, __mmask32 k, __m256i a) VMOVDQU8 m256 {k1}{z}, ymm1 |
| MaskStore(Byte*, Vector128<Byte>, Vector128<Byte>) |
void _mm_mask_storeu_si128 (void * mem_addr, __mmask16 k, __m128i a) VMOVDQU8 m128 {k1}{z}, xmm1 |
| MaskStore(Int64*, Vector256<Int64>, Vector256<Int64>) |
void _mm256_mask_storeu_epi64 (void * mem_addr, __mmask8 k, __m256i a) VMOVDQU64 m256 {k1}{z}, ymm1 |
MaskStore(SByte*, Vector256<SByte>, Vector256<SByte>)
- Source:
- Avx10v1.cs
void _mm256_mask_storeu_si256 (void * mem_addr, __mmask32 k, __m256i a)
VMOVDQU8 m256 {k1}{z}, ymm1
public:
static void MaskStore(System::SByte* address, System::Runtime::Intrinsics::Vector256<System::SByte> mask, System::Runtime::Intrinsics::Vector256<System::SByte> source);
public static void MaskStore(sbyte* address, System.Runtime.Intrinsics.Vector256<sbyte> mask, System.Runtime.Intrinsics.Vector256<sbyte> source);
static member MaskStore : nativeptr<sbyte> * System.Runtime.Intrinsics.Vector256<sbyte> * System.Runtime.Intrinsics.Vector256<sbyte> -> unit
Parameters
- address
- SByte*
Applies to
MaskStore(UInt64*, Vector128<UInt64>, Vector128<UInt64>)
- Source:
- Avx10v1.cs
void _mm_mask_storeu_epi64 (void * mem_addr, __mmask8 k, __m128i a)
VMOVDQU64 m128 {k1}{z}, xmm1
public:
static void MaskStore(System::UInt64* address, System::Runtime::Intrinsics::Vector128<System::UInt64> mask, System::Runtime::Intrinsics::Vector128<System::UInt64> source);
public static void MaskStore(ulong* address, System.Runtime.Intrinsics.Vector128<ulong> mask, System.Runtime.Intrinsics.Vector128<ulong> source);
static member MaskStore : nativeptr<uint64> * System.Runtime.Intrinsics.Vector128<uint64> * System.Runtime.Intrinsics.Vector128<uint64> -> unit
Parameters
- address
- UInt64*
Applies to
MaskStore(UInt32*, Vector256<UInt32>, Vector256<UInt32>)
- Source:
- Avx10v1.cs
void _mm256_mask_storeu_epi32 (void * mem_addr, __mmask8 k, __m256i a)
VMOVDQU32 m256 {k1}{z}, ymm1
public:
static void MaskStore(System::UInt32* address, System::Runtime::Intrinsics::Vector256<System::UInt32> mask, System::Runtime::Intrinsics::Vector256<System::UInt32> source);
public static void MaskStore(uint* address, System.Runtime.Intrinsics.Vector256<uint> mask, System.Runtime.Intrinsics.Vector256<uint> source);
static member MaskStore : nativeptr<uint32> * System.Runtime.Intrinsics.Vector256<uint32> * System.Runtime.Intrinsics.Vector256<uint32> -> unit
Parameters
- address
- UInt32*
Applies to
MaskStore(UInt32*, Vector128<UInt32>, Vector128<UInt32>)
- Source:
- Avx10v1.cs
void _mm_mask_storeu_epi32 (void * mem_addr, __mmask8 k, __m128i a)
VMOVDQU32 m128 {k1}{z}, xmm1
public:
static void MaskStore(System::UInt32* address, System::Runtime::Intrinsics::Vector128<System::UInt32> mask, System::Runtime::Intrinsics::Vector128<System::UInt32> source);
public static void MaskStore(uint* address, System.Runtime.Intrinsics.Vector128<uint> mask, System.Runtime.Intrinsics.Vector128<uint> source);
static member MaskStore : nativeptr<uint32> * System.Runtime.Intrinsics.Vector128<uint32> * System.Runtime.Intrinsics.Vector128<uint32> -> unit
Parameters
- address
- UInt32*
Applies to
MaskStore(UInt16*, Vector256<UInt16>, Vector256<UInt16>)
- Source:
- Avx10v1.cs
void _mm256_mask_storeu_si256 (void * mem_addr, __mmask16 k, __m256i a)
VMOVDQU16 m256 {k1}{z}, ymm1
public:
static void MaskStore(System::UInt16* address, System::Runtime::Intrinsics::Vector256<System::UInt16> mask, System::Runtime::Intrinsics::Vector256<System::UInt16> source);
public static void MaskStore(ushort* address, System.Runtime.Intrinsics.Vector256<ushort> mask, System.Runtime.Intrinsics.Vector256<ushort> source);
static member MaskStore : nativeptr<uint16> * System.Runtime.Intrinsics.Vector256<uint16> * System.Runtime.Intrinsics.Vector256<uint16> -> unit
Parameters
- address
- UInt16*
Applies to
MaskStore(UInt64*, Vector256<UInt64>, Vector256<UInt64>)
- Source:
- Avx10v1.cs
void _mm256_mask_storeu_epi64 (void * mem_addr, __mmask8 k, __m256i a)
VMOVDQU64 m256 {k1}{z}, ymm1
public:
static void MaskStore(System::UInt64* address, System::Runtime::Intrinsics::Vector256<System::UInt64> mask, System::Runtime::Intrinsics::Vector256<System::UInt64> source);
public static void MaskStore(ulong* address, System.Runtime.Intrinsics.Vector256<ulong> mask, System.Runtime.Intrinsics.Vector256<ulong> source);
static member MaskStore : nativeptr<uint64> * System.Runtime.Intrinsics.Vector256<uint64> * System.Runtime.Intrinsics.Vector256<uint64> -> unit
Parameters
- address
- UInt64*
Applies to
MaskStore(UInt16*, Vector128<UInt16>, Vector128<UInt16>)
- Source:
- Avx10v1.cs
void _mm_mask_storeu_si128 (void * mem_addr, __mmask8 k, __m128i a)
VMOVDQU16 m128 {k1}{z}, xmm1
public:
static void MaskStore(System::UInt16* address, System::Runtime::Intrinsics::Vector128<System::UInt16> mask, System::Runtime::Intrinsics::Vector128<System::UInt16> source);
public static void MaskStore(ushort* address, System.Runtime.Intrinsics.Vector128<ushort> mask, System.Runtime.Intrinsics.Vector128<ushort> source);
static member MaskStore : nativeptr<uint16> * System.Runtime.Intrinsics.Vector128<uint16> * System.Runtime.Intrinsics.Vector128<uint16> -> unit
Parameters
- address
- UInt16*
Applies to
MaskStore(Single*, Vector256<Single>, Vector256<Single>)
- Source:
- Avx10v1.cs
void _mm256_mask_storeu_ps (void * mem_addr, __mmask8 k, __m256 a)
VMOVUPS m256 {k1}{z}, ymm1
public:
static void MaskStore(float* address, System::Runtime::Intrinsics::Vector256<float> mask, System::Runtime::Intrinsics::Vector256<float> source);
public static void MaskStore(float* address, System.Runtime.Intrinsics.Vector256<float> mask, System.Runtime.Intrinsics.Vector256<float> source);
static member MaskStore : nativeptr<single> * System.Runtime.Intrinsics.Vector256<single> * System.Runtime.Intrinsics.Vector256<single> -> unit
Parameters
- address
- Single*
Applies to
MaskStore(Single*, Vector128<Single>, Vector128<Single>)
- Source:
- Avx10v1.cs
void _mm_mask_storeu_ps (void * mem_addr, __mmask8 k, __m128 a)
VMOVUPS m128 {k1}{z}, xmm1
public:
static void MaskStore(float* address, System::Runtime::Intrinsics::Vector128<float> mask, System::Runtime::Intrinsics::Vector128<float> source);
public static void MaskStore(float* address, System.Runtime.Intrinsics.Vector128<float> mask, System.Runtime.Intrinsics.Vector128<float> source);
static member MaskStore : nativeptr<single> * System.Runtime.Intrinsics.Vector128<single> * System.Runtime.Intrinsics.Vector128<single> -> unit
Parameters
- address
- Single*
Applies to
MaskStore(SByte*, Vector128<SByte>, Vector128<SByte>)
- Source:
- Avx10v1.cs
void _mm_mask_storeu_si128 (void * mem_addr, __mmask16 k, __m128i a)
VMOVDQU8 m128 {k1}{z}, xmm1
public:
static void MaskStore(System::SByte* address, System::Runtime::Intrinsics::Vector128<System::SByte> mask, System::Runtime::Intrinsics::Vector128<System::SByte> source);
public static void MaskStore(sbyte* address, System.Runtime.Intrinsics.Vector128<sbyte> mask, System.Runtime.Intrinsics.Vector128<sbyte> source);
static member MaskStore : nativeptr<sbyte> * System.Runtime.Intrinsics.Vector128<sbyte> * System.Runtime.Intrinsics.Vector128<sbyte> -> unit
Parameters
- address
- SByte*
Applies to
MaskStore(Int16*, Vector128<Int16>, Vector128<Int16>)
- Source:
- Avx10v1.cs
void _mm_mask_storeu_si128 (void * mem_addr, __mmask8 k, __m128i a)
VMOVDQU16 m128 {k1}{z}, xmm1
public:
static void MaskStore(short* address, System::Runtime::Intrinsics::Vector128<short> mask, System::Runtime::Intrinsics::Vector128<short> source);
public static void MaskStore(short* address, System.Runtime.Intrinsics.Vector128<short> mask, System.Runtime.Intrinsics.Vector128<short> source);
static member MaskStore : nativeptr<int16> * System.Runtime.Intrinsics.Vector128<int16> * System.Runtime.Intrinsics.Vector128<int16> -> unit
Parameters
- address
- Int16*
Applies to
MaskStore(Int64*, Vector128<Int64>, Vector128<Int64>)
- Source:
- Avx10v1.cs
void _mm_mask_storeu_epi64 (void * mem_addr, __mmask8 k, __m128i a)
VMOVDQU64 m128 {k1}{z}, xmm1
public:
static void MaskStore(long* address, System::Runtime::Intrinsics::Vector128<long> mask, System::Runtime::Intrinsics::Vector128<long> source);
public static void MaskStore(long* address, System.Runtime.Intrinsics.Vector128<long> mask, System.Runtime.Intrinsics.Vector128<long> source);
static member MaskStore : nativeptr<int64> * System.Runtime.Intrinsics.Vector128<int64> * System.Runtime.Intrinsics.Vector128<int64> -> unit
Parameters
- address
- Int64*
Applies to
MaskStore(Int32*, Vector256<Int32>, Vector256<Int32>)
- Source:
- Avx10v1.cs
void _mm256_mask_storeu_epi32 (void * mem_addr, __mmask8 k, __m256i a)
VMOVDQU32 m256 {k1}{z}, ymm1
public:
static void MaskStore(int* address, System::Runtime::Intrinsics::Vector256<int> mask, System::Runtime::Intrinsics::Vector256<int> source);
public static void MaskStore(int* address, System.Runtime.Intrinsics.Vector256<int> mask, System.Runtime.Intrinsics.Vector256<int> source);
static member MaskStore : nativeptr<int> * System.Runtime.Intrinsics.Vector256<int> * System.Runtime.Intrinsics.Vector256<int> -> unit
Parameters
- address
- Int32*
Applies to
MaskStore(Int32*, Vector128<Int32>, Vector128<Int32>)
- Source:
- Avx10v1.cs
void _mm_mask_storeu_epi32 (void * mem_addr, __mmask8 k, __m128i a)
VMOVDQU32 m128 {k1}{z}, xmm1
public:
static void MaskStore(int* address, System::Runtime::Intrinsics::Vector128<int> mask, System::Runtime::Intrinsics::Vector128<int> source);
public static void MaskStore(int* address, System.Runtime.Intrinsics.Vector128<int> mask, System.Runtime.Intrinsics.Vector128<int> source);
static member MaskStore : nativeptr<int> * System.Runtime.Intrinsics.Vector128<int> * System.Runtime.Intrinsics.Vector128<int> -> unit
Parameters
- address
- Int32*
Applies to
MaskStore(Int16*, Vector256<Int16>, Vector256<Int16>)
- Source:
- Avx10v1.cs
void _mm256_mask_storeu_si256 (void * mem_addr, __mmask16 k, __m256i a)
VMOVDQU16 m256 {k1}{z}, ymm1
public:
static void MaskStore(short* address, System::Runtime::Intrinsics::Vector256<short> mask, System::Runtime::Intrinsics::Vector256<short> source);
public static void MaskStore(short* address, System.Runtime.Intrinsics.Vector256<short> mask, System.Runtime.Intrinsics.Vector256<short> source);
static member MaskStore : nativeptr<int16> * System.Runtime.Intrinsics.Vector256<int16> * System.Runtime.Intrinsics.Vector256<int16> -> unit
Parameters
- address
- Int16*
Applies to
MaskStore(Double*, Vector256<Double>, Vector256<Double>)
- Source:
- Avx10v1.cs
void _mm256_mask_storeu_pd (void * mem_addr, __mmask8 k, __m256d a)
VMOVUPD m256 {k1}{z}, ymm1
public:
static void MaskStore(double* address, System::Runtime::Intrinsics::Vector256<double> mask, System::Runtime::Intrinsics::Vector256<double> source);
public static void MaskStore(double* address, System.Runtime.Intrinsics.Vector256<double> mask, System.Runtime.Intrinsics.Vector256<double> source);
static member MaskStore : nativeptr<double> * System.Runtime.Intrinsics.Vector256<double> * System.Runtime.Intrinsics.Vector256<double> -> unit
Parameters
- address
- Double*
Applies to
MaskStore(Double*, Vector128<Double>, Vector128<Double>)
- Source:
- Avx10v1.cs
void _mm_mask_storeu_pd (void * mem_addr, __mmask8 k, __m128d a)
VMOVUPD m128 {k1}{z}, xmm1
public:
static void MaskStore(double* address, System::Runtime::Intrinsics::Vector128<double> mask, System::Runtime::Intrinsics::Vector128<double> source);
public static void MaskStore(double* address, System.Runtime.Intrinsics.Vector128<double> mask, System.Runtime.Intrinsics.Vector128<double> source);
static member MaskStore : nativeptr<double> * System.Runtime.Intrinsics.Vector128<double> * System.Runtime.Intrinsics.Vector128<double> -> unit
Parameters
- address
- Double*
Applies to
MaskStore(Byte*, Vector256<Byte>, Vector256<Byte>)
- Source:
- Avx10v1.cs
void _mm256_mask_storeu_si256 (void * mem_addr, __mmask32 k, __m256i a)
VMOVDQU8 m256 {k1}{z}, ymm1
public:
static void MaskStore(System::Byte* address, System::Runtime::Intrinsics::Vector256<System::Byte> mask, System::Runtime::Intrinsics::Vector256<System::Byte> source);
public static void MaskStore(byte* address, System.Runtime.Intrinsics.Vector256<byte> mask, System.Runtime.Intrinsics.Vector256<byte> source);
static member MaskStore : nativeptr<byte> * System.Runtime.Intrinsics.Vector256<byte> * System.Runtime.Intrinsics.Vector256<byte> -> unit
Parameters
- address
- Byte*
Applies to
MaskStore(Byte*, Vector128<Byte>, Vector128<Byte>)
- Source:
- Avx10v1.cs
void _mm_mask_storeu_si128 (void * mem_addr, __mmask16 k, __m128i a)
VMOVDQU8 m128 {k1}{z}, xmm1
public:
static void MaskStore(System::Byte* address, System::Runtime::Intrinsics::Vector128<System::Byte> mask, System::Runtime::Intrinsics::Vector128<System::Byte> source);
public static void MaskStore(byte* address, System.Runtime.Intrinsics.Vector128<byte> mask, System.Runtime.Intrinsics.Vector128<byte> source);
static member MaskStore : nativeptr<byte> * System.Runtime.Intrinsics.Vector128<byte> * System.Runtime.Intrinsics.Vector128<byte> -> unit
Parameters
- address
- Byte*
Applies to
MaskStore(Int64*, Vector256<Int64>, Vector256<Int64>)
- Source:
- Avx10v1.cs
void _mm256_mask_storeu_epi64 (void * mem_addr, __mmask8 k, __m256i a)
VMOVDQU64 m256 {k1}{z}, ymm1
public:
static void MaskStore(long* address, System::Runtime::Intrinsics::Vector256<long> mask, System::Runtime::Intrinsics::Vector256<long> source);
public static void MaskStore(long* address, System.Runtime.Intrinsics.Vector256<long> mask, System.Runtime.Intrinsics.Vector256<long> source);
static member MaskStore : nativeptr<int64> * System.Runtime.Intrinsics.Vector256<int64> * System.Runtime.Intrinsics.Vector256<int64> -> unit
Parameters
- address
- Int64*