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Avx10v1.CompressStore Method

Definition

Overloads

Name Description
CompressStore(Single*, Vector128<Single>, Vector128<Single>)

__m128 _mm_mask_compressstoreu_ps (void * a, __mmask8 k, __m128 a)

VCOMPRESSPS m128 {k1}{z}, xmm2

CompressStore(Single*, Vector256<Single>, Vector256<Single>)

__m256 _mm256_mask_compressstoreu_ps (void * a, __mmask8 k, __m256 a)

VCOMPRESSPS m256 {k1}{z}, ymm2

CompressStore(UInt16*, Vector128<UInt16>, Vector128<UInt16>)

__m128i _mm_mask_compressstoreu_epi16 (void * s, __mmask8 k, __m128i a)

VPCOMPRESSW m128 {k1}{z}, xmm2

CompressStore(UInt16*, Vector256<UInt16>, Vector256<UInt16>)

void _mm256_mask_compressstoreu_epi16 (void * s, __mmask16 k, __m256i a)

VPCOMPRESSW m256 {k1}{z}, ymm2

CompressStore(UInt64*, Vector256<UInt64>, Vector256<UInt64>)

void _mm256_mask_compressstoreu_epi64 (void * a, __mmask8 k, __m256i a)

VPCOMPRESSQ m256 {k1}{z}, ymm2

CompressStore(UInt32*, Vector256<UInt32>, Vector256<UInt32>)

void _mm256_mask_compressstoreu_epi32 (void * a, __mmask8 k, __m256i a)

VPCOMPRESSD m256 {k1}{z}, ymm2

CompressStore(UInt64*, Vector128<UInt64>, Vector128<UInt64>)

__m128i _mm_mask_compressstoreu_epi64 (void * a, __mask8 k, __m128i a)

VPCOMPRESSQ m128 {k1}{z}, xmm2

CompressStore(SByte*, Vector256<SByte>, Vector256<SByte>)

void _mm256_mask_compressstoreu_epi8 (void * s, __mmask32 k, __m256i a)

VPCOMPRESSB m256 {k1}{z}, ymm2

CompressStore(UInt32*, Vector128<UInt32>, Vector128<UInt32>)

__m128i _mm_mask_compressstoreu_epi32 (void * a, __mask8 k, __m128i a)

VPCOMPRESSD m128 {k1}{z}, xmm2

CompressStore(SByte*, Vector128<SByte>, Vector128<SByte>)

__m128i _mm_mask_compressstoreu_epi8 (void * s, __mmask16 k, __m128i a)

VPCOMPRESSB m128 {k1}{z}, xmm2

CompressStore(Int16*, Vector128<Int16>, Vector128<Int16>)

__m128i _mm_mask_compressstoreu_epi16 (void * s, __mmask8 k, __m128i a)

VPCOMPRESSW m128 {k1}{z}, xmm2

CompressStore(Int64*, Vector128<Int64>, Vector128<Int64>)

__m128i _mm_mask_compressstoreu_epi64 (void * a, __mask8 k, __m128i a)

VPCOMPRESSQ m128 {k1}{z}, xmm2

CompressStore(Byte*, Vector256<Byte>, Vector256<Byte>)

void _mm256_mask_compressstoreu_epi8 (void * s, __mmask32 k, __m256i a)

VPCOMPRESSB m256 {k1}{z}, ymm2

CompressStore(Double*, Vector128<Double>, Vector128<Double>)

__m128d _mm_mask_compressstoreu_pd (void * a, __mmask8 k, __m128d a)

VCOMPRESSPD m128 {k1}{z}, xmm2

CompressStore(Double*, Vector256<Double>, Vector256<Double>)

__m256d _mm256_mask_compressstoreu_pd (void * a, __mmask8 k, __m256d a)

VCOMPRESSPD m256 {k1}{z}, ymm2

CompressStore(Byte*, Vector128<Byte>, Vector128<Byte>)

__m128i _mm_mask_compressstoreu_epi8 (void * s, __mmask16 k, __m128i a)

VPCOMPRESSB m128 {k1}{z}, xmm2

CompressStore(Int16*, Vector256<Int16>, Vector256<Int16>)

void _mm256_mask_compressstoreu_epi16 (void * s, __mmask16 k, __m256i a)

VPCOMPRESSW m256 {k1}{z}, ymm2

CompressStore(Int32*, Vector128<Int32>, Vector128<Int32>)

__m128i _mm_mask_compressstoreu_epi32 (void * a, __mask8 k, __m128i a)

VPCOMPRESSD m128 {k1}{z}, xmm2

CompressStore(Int32*, Vector256<Int32>, Vector256<Int32>)

void _mm256_mask_compressstoreu_epi32 (void * a, __mmask8 k, __m256i a)

VPCOMPRESSD m256 {k1}{z}, ymm2

CompressStore(Int64*, Vector256<Int64>, Vector256<Int64>)

void _mm256_mask_compressstoreu_epi64 (void * a, __mmask8 k, __m256i a)

VPCOMPRESSQ m256 {k1}{z}, ymm2

CompressStore(Single*, Vector128<Single>, Vector128<Single>)

Source:
Avx10v1.cs

__m128 _mm_mask_compressstoreu_ps (void * a, __mmask8 k, __m128 a)

VCOMPRESSPS m128 {k1}{z}, xmm2

public:
 static void CompressStore(float* address, System::Runtime::Intrinsics::Vector128<float> mask, System::Runtime::Intrinsics::Vector128<float> source);
public static void CompressStore(float* address, System.Runtime.Intrinsics.Vector128<float> mask, System.Runtime.Intrinsics.Vector128<float> source);
static member CompressStore : nativeptr<single> * System.Runtime.Intrinsics.Vector128<single> * System.Runtime.Intrinsics.Vector128<single> -> unit

Parameters

address
Single*
source
Vector128<Single>

Applies to

CompressStore(Single*, Vector256<Single>, Vector256<Single>)

Source:
Avx10v1.cs

__m256 _mm256_mask_compressstoreu_ps (void * a, __mmask8 k, __m256 a)

VCOMPRESSPS m256 {k1}{z}, ymm2

public:
 static void CompressStore(float* address, System::Runtime::Intrinsics::Vector256<float> mask, System::Runtime::Intrinsics::Vector256<float> source);
public static void CompressStore(float* address, System.Runtime.Intrinsics.Vector256<float> mask, System.Runtime.Intrinsics.Vector256<float> source);
static member CompressStore : nativeptr<single> * System.Runtime.Intrinsics.Vector256<single> * System.Runtime.Intrinsics.Vector256<single> -> unit

Parameters

address
Single*
source
Vector256<Single>

Applies to

CompressStore(UInt16*, Vector128<UInt16>, Vector128<UInt16>)

Source:
Avx10v1.cs

__m128i _mm_mask_compressstoreu_epi16 (void * s, __mmask8 k, __m128i a)

VPCOMPRESSW m128 {k1}{z}, xmm2

public:
 static void CompressStore(System::UInt16* address, System::Runtime::Intrinsics::Vector128<System::UInt16> mask, System::Runtime::Intrinsics::Vector128<System::UInt16> source);
public static void CompressStore(ushort* address, System.Runtime.Intrinsics.Vector128<ushort> mask, System.Runtime.Intrinsics.Vector128<ushort> source);
static member CompressStore : nativeptr<uint16> * System.Runtime.Intrinsics.Vector128<uint16> * System.Runtime.Intrinsics.Vector128<uint16> -> unit

Parameters

address
UInt16*
source
Vector128<UInt16>

Applies to

CompressStore(UInt16*, Vector256<UInt16>, Vector256<UInt16>)

Source:
Avx10v1.cs

void _mm256_mask_compressstoreu_epi16 (void * s, __mmask16 k, __m256i a)

VPCOMPRESSW m256 {k1}{z}, ymm2

public:
 static void CompressStore(System::UInt16* address, System::Runtime::Intrinsics::Vector256<System::UInt16> mask, System::Runtime::Intrinsics::Vector256<System::UInt16> source);
public static void CompressStore(ushort* address, System.Runtime.Intrinsics.Vector256<ushort> mask, System.Runtime.Intrinsics.Vector256<ushort> source);
static member CompressStore : nativeptr<uint16> * System.Runtime.Intrinsics.Vector256<uint16> * System.Runtime.Intrinsics.Vector256<uint16> -> unit

Parameters

address
UInt16*
source
Vector256<UInt16>

Applies to

CompressStore(UInt64*, Vector256<UInt64>, Vector256<UInt64>)

Source:
Avx10v1.cs

void _mm256_mask_compressstoreu_epi64 (void * a, __mmask8 k, __m256i a)

VPCOMPRESSQ m256 {k1}{z}, ymm2

public:
 static void CompressStore(System::UInt64* address, System::Runtime::Intrinsics::Vector256<System::UInt64> mask, System::Runtime::Intrinsics::Vector256<System::UInt64> source);
public static void CompressStore(ulong* address, System.Runtime.Intrinsics.Vector256<ulong> mask, System.Runtime.Intrinsics.Vector256<ulong> source);
static member CompressStore : nativeptr<uint64> * System.Runtime.Intrinsics.Vector256<uint64> * System.Runtime.Intrinsics.Vector256<uint64> -> unit

Parameters

address
UInt64*
source
Vector256<UInt64>

Applies to

CompressStore(UInt32*, Vector256<UInt32>, Vector256<UInt32>)

Source:
Avx10v1.cs

void _mm256_mask_compressstoreu_epi32 (void * a, __mmask8 k, __m256i a)

VPCOMPRESSD m256 {k1}{z}, ymm2

public:
 static void CompressStore(System::UInt32* address, System::Runtime::Intrinsics::Vector256<System::UInt32> mask, System::Runtime::Intrinsics::Vector256<System::UInt32> source);
public static void CompressStore(uint* address, System.Runtime.Intrinsics.Vector256<uint> mask, System.Runtime.Intrinsics.Vector256<uint> source);
static member CompressStore : nativeptr<uint32> * System.Runtime.Intrinsics.Vector256<uint32> * System.Runtime.Intrinsics.Vector256<uint32> -> unit

Parameters

address
UInt32*
source
Vector256<UInt32>

Applies to

CompressStore(UInt64*, Vector128<UInt64>, Vector128<UInt64>)

Source:
Avx10v1.cs

__m128i _mm_mask_compressstoreu_epi64 (void * a, __mask8 k, __m128i a)

VPCOMPRESSQ m128 {k1}{z}, xmm2

public:
 static void CompressStore(System::UInt64* address, System::Runtime::Intrinsics::Vector128<System::UInt64> mask, System::Runtime::Intrinsics::Vector128<System::UInt64> source);
public static void CompressStore(ulong* address, System.Runtime.Intrinsics.Vector128<ulong> mask, System.Runtime.Intrinsics.Vector128<ulong> source);
static member CompressStore : nativeptr<uint64> * System.Runtime.Intrinsics.Vector128<uint64> * System.Runtime.Intrinsics.Vector128<uint64> -> unit

Parameters

address
UInt64*
source
Vector128<UInt64>

Applies to

CompressStore(SByte*, Vector256<SByte>, Vector256<SByte>)

Source:
Avx10v1.cs

void _mm256_mask_compressstoreu_epi8 (void * s, __mmask32 k, __m256i a)

VPCOMPRESSB m256 {k1}{z}, ymm2

public:
 static void CompressStore(System::SByte* address, System::Runtime::Intrinsics::Vector256<System::SByte> mask, System::Runtime::Intrinsics::Vector256<System::SByte> source);
public static void CompressStore(sbyte* address, System.Runtime.Intrinsics.Vector256<sbyte> mask, System.Runtime.Intrinsics.Vector256<sbyte> source);
static member CompressStore : nativeptr<sbyte> * System.Runtime.Intrinsics.Vector256<sbyte> * System.Runtime.Intrinsics.Vector256<sbyte> -> unit

Parameters

address
SByte*
source
Vector256<SByte>

Applies to

CompressStore(UInt32*, Vector128<UInt32>, Vector128<UInt32>)

Source:
Avx10v1.cs

__m128i _mm_mask_compressstoreu_epi32 (void * a, __mask8 k, __m128i a)

VPCOMPRESSD m128 {k1}{z}, xmm2

public:
 static void CompressStore(System::UInt32* address, System::Runtime::Intrinsics::Vector128<System::UInt32> mask, System::Runtime::Intrinsics::Vector128<System::UInt32> source);
public static void CompressStore(uint* address, System.Runtime.Intrinsics.Vector128<uint> mask, System.Runtime.Intrinsics.Vector128<uint> source);
static member CompressStore : nativeptr<uint32> * System.Runtime.Intrinsics.Vector128<uint32> * System.Runtime.Intrinsics.Vector128<uint32> -> unit

Parameters

address
UInt32*
source
Vector128<UInt32>

Applies to

CompressStore(SByte*, Vector128<SByte>, Vector128<SByte>)

Source:
Avx10v1.cs

__m128i _mm_mask_compressstoreu_epi8 (void * s, __mmask16 k, __m128i a)

VPCOMPRESSB m128 {k1}{z}, xmm2

public:
 static void CompressStore(System::SByte* address, System::Runtime::Intrinsics::Vector128<System::SByte> mask, System::Runtime::Intrinsics::Vector128<System::SByte> source);
public static void CompressStore(sbyte* address, System.Runtime.Intrinsics.Vector128<sbyte> mask, System.Runtime.Intrinsics.Vector128<sbyte> source);
static member CompressStore : nativeptr<sbyte> * System.Runtime.Intrinsics.Vector128<sbyte> * System.Runtime.Intrinsics.Vector128<sbyte> -> unit

Parameters

address
SByte*
source
Vector128<SByte>

Applies to

CompressStore(Int16*, Vector128<Int16>, Vector128<Int16>)

Source:
Avx10v1.cs

__m128i _mm_mask_compressstoreu_epi16 (void * s, __mmask8 k, __m128i a)

VPCOMPRESSW m128 {k1}{z}, xmm2

public:
 static void CompressStore(short* address, System::Runtime::Intrinsics::Vector128<short> mask, System::Runtime::Intrinsics::Vector128<short> source);
public static void CompressStore(short* address, System.Runtime.Intrinsics.Vector128<short> mask, System.Runtime.Intrinsics.Vector128<short> source);
static member CompressStore : nativeptr<int16> * System.Runtime.Intrinsics.Vector128<int16> * System.Runtime.Intrinsics.Vector128<int16> -> unit

Parameters

address
Int16*
source
Vector128<Int16>

Applies to

CompressStore(Int64*, Vector128<Int64>, Vector128<Int64>)

Source:
Avx10v1.cs

__m128i _mm_mask_compressstoreu_epi64 (void * a, __mask8 k, __m128i a)

VPCOMPRESSQ m128 {k1}{z}, xmm2

public:
 static void CompressStore(long* address, System::Runtime::Intrinsics::Vector128<long> mask, System::Runtime::Intrinsics::Vector128<long> source);
public static void CompressStore(long* address, System.Runtime.Intrinsics.Vector128<long> mask, System.Runtime.Intrinsics.Vector128<long> source);
static member CompressStore : nativeptr<int64> * System.Runtime.Intrinsics.Vector128<int64> * System.Runtime.Intrinsics.Vector128<int64> -> unit

Parameters

address
Int64*
source
Vector128<Int64>

Applies to

CompressStore(Byte*, Vector256<Byte>, Vector256<Byte>)

Source:
Avx10v1.cs

void _mm256_mask_compressstoreu_epi8 (void * s, __mmask32 k, __m256i a)

VPCOMPRESSB m256 {k1}{z}, ymm2

public:
 static void CompressStore(System::Byte* address, System::Runtime::Intrinsics::Vector256<System::Byte> mask, System::Runtime::Intrinsics::Vector256<System::Byte> source);
public static void CompressStore(byte* address, System.Runtime.Intrinsics.Vector256<byte> mask, System.Runtime.Intrinsics.Vector256<byte> source);
static member CompressStore : nativeptr<byte> * System.Runtime.Intrinsics.Vector256<byte> * System.Runtime.Intrinsics.Vector256<byte> -> unit

Parameters

address
Byte*
mask
Vector256<Byte>
source
Vector256<Byte>

Applies to

CompressStore(Double*, Vector128<Double>, Vector128<Double>)

Source:
Avx10v1.cs

__m128d _mm_mask_compressstoreu_pd (void * a, __mmask8 k, __m128d a)

VCOMPRESSPD m128 {k1}{z}, xmm2

public:
 static void CompressStore(double* address, System::Runtime::Intrinsics::Vector128<double> mask, System::Runtime::Intrinsics::Vector128<double> source);
public static void CompressStore(double* address, System.Runtime.Intrinsics.Vector128<double> mask, System.Runtime.Intrinsics.Vector128<double> source);
static member CompressStore : nativeptr<double> * System.Runtime.Intrinsics.Vector128<double> * System.Runtime.Intrinsics.Vector128<double> -> unit

Parameters

address
Double*
source
Vector128<Double>

Applies to

CompressStore(Double*, Vector256<Double>, Vector256<Double>)

Source:
Avx10v1.cs

__m256d _mm256_mask_compressstoreu_pd (void * a, __mmask8 k, __m256d a)

VCOMPRESSPD m256 {k1}{z}, ymm2

public:
 static void CompressStore(double* address, System::Runtime::Intrinsics::Vector256<double> mask, System::Runtime::Intrinsics::Vector256<double> source);
public static void CompressStore(double* address, System.Runtime.Intrinsics.Vector256<double> mask, System.Runtime.Intrinsics.Vector256<double> source);
static member CompressStore : nativeptr<double> * System.Runtime.Intrinsics.Vector256<double> * System.Runtime.Intrinsics.Vector256<double> -> unit

Parameters

address
Double*
source
Vector256<Double>

Applies to

CompressStore(Byte*, Vector128<Byte>, Vector128<Byte>)

Source:
Avx10v1.cs

__m128i _mm_mask_compressstoreu_epi8 (void * s, __mmask16 k, __m128i a)

VPCOMPRESSB m128 {k1}{z}, xmm2

public:
 static void CompressStore(System::Byte* address, System::Runtime::Intrinsics::Vector128<System::Byte> mask, System::Runtime::Intrinsics::Vector128<System::Byte> source);
public static void CompressStore(byte* address, System.Runtime.Intrinsics.Vector128<byte> mask, System.Runtime.Intrinsics.Vector128<byte> source);
static member CompressStore : nativeptr<byte> * System.Runtime.Intrinsics.Vector128<byte> * System.Runtime.Intrinsics.Vector128<byte> -> unit

Parameters

address
Byte*
mask
Vector128<Byte>
source
Vector128<Byte>

Applies to

CompressStore(Int16*, Vector256<Int16>, Vector256<Int16>)

Source:
Avx10v1.cs

void _mm256_mask_compressstoreu_epi16 (void * s, __mmask16 k, __m256i a)

VPCOMPRESSW m256 {k1}{z}, ymm2

public:
 static void CompressStore(short* address, System::Runtime::Intrinsics::Vector256<short> mask, System::Runtime::Intrinsics::Vector256<short> source);
public static void CompressStore(short* address, System.Runtime.Intrinsics.Vector256<short> mask, System.Runtime.Intrinsics.Vector256<short> source);
static member CompressStore : nativeptr<int16> * System.Runtime.Intrinsics.Vector256<int16> * System.Runtime.Intrinsics.Vector256<int16> -> unit

Parameters

address
Int16*
source
Vector256<Int16>

Applies to

CompressStore(Int32*, Vector128<Int32>, Vector128<Int32>)

Source:
Avx10v1.cs

__m128i _mm_mask_compressstoreu_epi32 (void * a, __mask8 k, __m128i a)

VPCOMPRESSD m128 {k1}{z}, xmm2

public:
 static void CompressStore(int* address, System::Runtime::Intrinsics::Vector128<int> mask, System::Runtime::Intrinsics::Vector128<int> source);
public static void CompressStore(int* address, System.Runtime.Intrinsics.Vector128<int> mask, System.Runtime.Intrinsics.Vector128<int> source);
static member CompressStore : nativeptr<int> * System.Runtime.Intrinsics.Vector128<int> * System.Runtime.Intrinsics.Vector128<int> -> unit

Parameters

address
Int32*
source
Vector128<Int32>

Applies to

CompressStore(Int32*, Vector256<Int32>, Vector256<Int32>)

Source:
Avx10v1.cs

void _mm256_mask_compressstoreu_epi32 (void * a, __mmask8 k, __m256i a)

VPCOMPRESSD m256 {k1}{z}, ymm2

public:
 static void CompressStore(int* address, System::Runtime::Intrinsics::Vector256<int> mask, System::Runtime::Intrinsics::Vector256<int> source);
public static void CompressStore(int* address, System.Runtime.Intrinsics.Vector256<int> mask, System.Runtime.Intrinsics.Vector256<int> source);
static member CompressStore : nativeptr<int> * System.Runtime.Intrinsics.Vector256<int> * System.Runtime.Intrinsics.Vector256<int> -> unit

Parameters

address
Int32*
source
Vector256<Int32>

Applies to

CompressStore(Int64*, Vector256<Int64>, Vector256<Int64>)

Source:
Avx10v1.cs

void _mm256_mask_compressstoreu_epi64 (void * a, __mmask8 k, __m256i a)

VPCOMPRESSQ m256 {k1}{z}, ymm2

public:
 static void CompressStore(long* address, System::Runtime::Intrinsics::Vector256<long> mask, System::Runtime::Intrinsics::Vector256<long> source);
public static void CompressStore(long* address, System.Runtime.Intrinsics.Vector256<long> mask, System.Runtime.Intrinsics.Vector256<long> source);
static member CompressStore : nativeptr<int64> * System.Runtime.Intrinsics.Vector256<int64> * System.Runtime.Intrinsics.Vector256<int64> -> unit

Parameters

address
Int64*
source
Vector256<Int64>

Applies to