Avx10v1.CompressStore Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Overloads
| Name | Description |
|---|---|
| CompressStore(Single*, Vector128<Single>, Vector128<Single>) |
__m128 _mm_mask_compressstoreu_ps (void * a, __mmask8 k, __m128 a) VCOMPRESSPS m128 {k1}{z}, xmm2 |
| CompressStore(Single*, Vector256<Single>, Vector256<Single>) |
__m256 _mm256_mask_compressstoreu_ps (void * a, __mmask8 k, __m256 a) VCOMPRESSPS m256 {k1}{z}, ymm2 |
| CompressStore(UInt16*, Vector128<UInt16>, Vector128<UInt16>) |
__m128i _mm_mask_compressstoreu_epi16 (void * s, __mmask8 k, __m128i a) VPCOMPRESSW m128 {k1}{z}, xmm2 |
| CompressStore(UInt16*, Vector256<UInt16>, Vector256<UInt16>) |
void _mm256_mask_compressstoreu_epi16 (void * s, __mmask16 k, __m256i a) VPCOMPRESSW m256 {k1}{z}, ymm2 |
| CompressStore(UInt64*, Vector256<UInt64>, Vector256<UInt64>) |
void _mm256_mask_compressstoreu_epi64 (void * a, __mmask8 k, __m256i a) VPCOMPRESSQ m256 {k1}{z}, ymm2 |
| CompressStore(UInt32*, Vector256<UInt32>, Vector256<UInt32>) |
void _mm256_mask_compressstoreu_epi32 (void * a, __mmask8 k, __m256i a) VPCOMPRESSD m256 {k1}{z}, ymm2 |
| CompressStore(UInt64*, Vector128<UInt64>, Vector128<UInt64>) |
__m128i _mm_mask_compressstoreu_epi64 (void * a, __mask8 k, __m128i a) VPCOMPRESSQ m128 {k1}{z}, xmm2 |
| CompressStore(SByte*, Vector256<SByte>, Vector256<SByte>) |
void _mm256_mask_compressstoreu_epi8 (void * s, __mmask32 k, __m256i a) VPCOMPRESSB m256 {k1}{z}, ymm2 |
| CompressStore(UInt32*, Vector128<UInt32>, Vector128<UInt32>) |
__m128i _mm_mask_compressstoreu_epi32 (void * a, __mask8 k, __m128i a) VPCOMPRESSD m128 {k1}{z}, xmm2 |
| CompressStore(SByte*, Vector128<SByte>, Vector128<SByte>) |
__m128i _mm_mask_compressstoreu_epi8 (void * s, __mmask16 k, __m128i a) VPCOMPRESSB m128 {k1}{z}, xmm2 |
| CompressStore(Int16*, Vector128<Int16>, Vector128<Int16>) |
__m128i _mm_mask_compressstoreu_epi16 (void * s, __mmask8 k, __m128i a) VPCOMPRESSW m128 {k1}{z}, xmm2 |
| CompressStore(Int64*, Vector128<Int64>, Vector128<Int64>) |
__m128i _mm_mask_compressstoreu_epi64 (void * a, __mask8 k, __m128i a) VPCOMPRESSQ m128 {k1}{z}, xmm2 |
| CompressStore(Byte*, Vector256<Byte>, Vector256<Byte>) |
void _mm256_mask_compressstoreu_epi8 (void * s, __mmask32 k, __m256i a) VPCOMPRESSB m256 {k1}{z}, ymm2 |
| CompressStore(Double*, Vector128<Double>, Vector128<Double>) |
__m128d _mm_mask_compressstoreu_pd (void * a, __mmask8 k, __m128d a) VCOMPRESSPD m128 {k1}{z}, xmm2 |
| CompressStore(Double*, Vector256<Double>, Vector256<Double>) |
__m256d _mm256_mask_compressstoreu_pd (void * a, __mmask8 k, __m256d a) VCOMPRESSPD m256 {k1}{z}, ymm2 |
| CompressStore(Byte*, Vector128<Byte>, Vector128<Byte>) |
__m128i _mm_mask_compressstoreu_epi8 (void * s, __mmask16 k, __m128i a) VPCOMPRESSB m128 {k1}{z}, xmm2 |
| CompressStore(Int16*, Vector256<Int16>, Vector256<Int16>) |
void _mm256_mask_compressstoreu_epi16 (void * s, __mmask16 k, __m256i a) VPCOMPRESSW m256 {k1}{z}, ymm2 |
| CompressStore(Int32*, Vector128<Int32>, Vector128<Int32>) |
__m128i _mm_mask_compressstoreu_epi32 (void * a, __mask8 k, __m128i a) VPCOMPRESSD m128 {k1}{z}, xmm2 |
| CompressStore(Int32*, Vector256<Int32>, Vector256<Int32>) |
void _mm256_mask_compressstoreu_epi32 (void * a, __mmask8 k, __m256i a) VPCOMPRESSD m256 {k1}{z}, ymm2 |
| CompressStore(Int64*, Vector256<Int64>, Vector256<Int64>) |
void _mm256_mask_compressstoreu_epi64 (void * a, __mmask8 k, __m256i a) VPCOMPRESSQ m256 {k1}{z}, ymm2 |
CompressStore(Single*, Vector128<Single>, Vector128<Single>)
- Source:
- Avx10v1.cs
__m128 _mm_mask_compressstoreu_ps (void * a, __mmask8 k, __m128 a)
VCOMPRESSPS m128 {k1}{z}, xmm2
public:
static void CompressStore(float* address, System::Runtime::Intrinsics::Vector128<float> mask, System::Runtime::Intrinsics::Vector128<float> source);
public static void CompressStore(float* address, System.Runtime.Intrinsics.Vector128<float> mask, System.Runtime.Intrinsics.Vector128<float> source);
static member CompressStore : nativeptr<single> * System.Runtime.Intrinsics.Vector128<single> * System.Runtime.Intrinsics.Vector128<single> -> unit
Parameters
- address
- Single*
Applies to
CompressStore(Single*, Vector256<Single>, Vector256<Single>)
- Source:
- Avx10v1.cs
__m256 _mm256_mask_compressstoreu_ps (void * a, __mmask8 k, __m256 a)
VCOMPRESSPS m256 {k1}{z}, ymm2
public:
static void CompressStore(float* address, System::Runtime::Intrinsics::Vector256<float> mask, System::Runtime::Intrinsics::Vector256<float> source);
public static void CompressStore(float* address, System.Runtime.Intrinsics.Vector256<float> mask, System.Runtime.Intrinsics.Vector256<float> source);
static member CompressStore : nativeptr<single> * System.Runtime.Intrinsics.Vector256<single> * System.Runtime.Intrinsics.Vector256<single> -> unit
Parameters
- address
- Single*
Applies to
CompressStore(UInt16*, Vector128<UInt16>, Vector128<UInt16>)
- Source:
- Avx10v1.cs
__m128i _mm_mask_compressstoreu_epi16 (void * s, __mmask8 k, __m128i a)
VPCOMPRESSW m128 {k1}{z}, xmm2
public:
static void CompressStore(System::UInt16* address, System::Runtime::Intrinsics::Vector128<System::UInt16> mask, System::Runtime::Intrinsics::Vector128<System::UInt16> source);
public static void CompressStore(ushort* address, System.Runtime.Intrinsics.Vector128<ushort> mask, System.Runtime.Intrinsics.Vector128<ushort> source);
static member CompressStore : nativeptr<uint16> * System.Runtime.Intrinsics.Vector128<uint16> * System.Runtime.Intrinsics.Vector128<uint16> -> unit
Parameters
- address
- UInt16*
Applies to
CompressStore(UInt16*, Vector256<UInt16>, Vector256<UInt16>)
- Source:
- Avx10v1.cs
void _mm256_mask_compressstoreu_epi16 (void * s, __mmask16 k, __m256i a)
VPCOMPRESSW m256 {k1}{z}, ymm2
public:
static void CompressStore(System::UInt16* address, System::Runtime::Intrinsics::Vector256<System::UInt16> mask, System::Runtime::Intrinsics::Vector256<System::UInt16> source);
public static void CompressStore(ushort* address, System.Runtime.Intrinsics.Vector256<ushort> mask, System.Runtime.Intrinsics.Vector256<ushort> source);
static member CompressStore : nativeptr<uint16> * System.Runtime.Intrinsics.Vector256<uint16> * System.Runtime.Intrinsics.Vector256<uint16> -> unit
Parameters
- address
- UInt16*
Applies to
CompressStore(UInt64*, Vector256<UInt64>, Vector256<UInt64>)
- Source:
- Avx10v1.cs
void _mm256_mask_compressstoreu_epi64 (void * a, __mmask8 k, __m256i a)
VPCOMPRESSQ m256 {k1}{z}, ymm2
public:
static void CompressStore(System::UInt64* address, System::Runtime::Intrinsics::Vector256<System::UInt64> mask, System::Runtime::Intrinsics::Vector256<System::UInt64> source);
public static void CompressStore(ulong* address, System.Runtime.Intrinsics.Vector256<ulong> mask, System.Runtime.Intrinsics.Vector256<ulong> source);
static member CompressStore : nativeptr<uint64> * System.Runtime.Intrinsics.Vector256<uint64> * System.Runtime.Intrinsics.Vector256<uint64> -> unit
Parameters
- address
- UInt64*
Applies to
CompressStore(UInt32*, Vector256<UInt32>, Vector256<UInt32>)
- Source:
- Avx10v1.cs
void _mm256_mask_compressstoreu_epi32 (void * a, __mmask8 k, __m256i a)
VPCOMPRESSD m256 {k1}{z}, ymm2
public:
static void CompressStore(System::UInt32* address, System::Runtime::Intrinsics::Vector256<System::UInt32> mask, System::Runtime::Intrinsics::Vector256<System::UInt32> source);
public static void CompressStore(uint* address, System.Runtime.Intrinsics.Vector256<uint> mask, System.Runtime.Intrinsics.Vector256<uint> source);
static member CompressStore : nativeptr<uint32> * System.Runtime.Intrinsics.Vector256<uint32> * System.Runtime.Intrinsics.Vector256<uint32> -> unit
Parameters
- address
- UInt32*
Applies to
CompressStore(UInt64*, Vector128<UInt64>, Vector128<UInt64>)
- Source:
- Avx10v1.cs
__m128i _mm_mask_compressstoreu_epi64 (void * a, __mask8 k, __m128i a)
VPCOMPRESSQ m128 {k1}{z}, xmm2
public:
static void CompressStore(System::UInt64* address, System::Runtime::Intrinsics::Vector128<System::UInt64> mask, System::Runtime::Intrinsics::Vector128<System::UInt64> source);
public static void CompressStore(ulong* address, System.Runtime.Intrinsics.Vector128<ulong> mask, System.Runtime.Intrinsics.Vector128<ulong> source);
static member CompressStore : nativeptr<uint64> * System.Runtime.Intrinsics.Vector128<uint64> * System.Runtime.Intrinsics.Vector128<uint64> -> unit
Parameters
- address
- UInt64*
Applies to
CompressStore(SByte*, Vector256<SByte>, Vector256<SByte>)
- Source:
- Avx10v1.cs
void _mm256_mask_compressstoreu_epi8 (void * s, __mmask32 k, __m256i a)
VPCOMPRESSB m256 {k1}{z}, ymm2
public:
static void CompressStore(System::SByte* address, System::Runtime::Intrinsics::Vector256<System::SByte> mask, System::Runtime::Intrinsics::Vector256<System::SByte> source);
public static void CompressStore(sbyte* address, System.Runtime.Intrinsics.Vector256<sbyte> mask, System.Runtime.Intrinsics.Vector256<sbyte> source);
static member CompressStore : nativeptr<sbyte> * System.Runtime.Intrinsics.Vector256<sbyte> * System.Runtime.Intrinsics.Vector256<sbyte> -> unit
Parameters
- address
- SByte*
Applies to
CompressStore(UInt32*, Vector128<UInt32>, Vector128<UInt32>)
- Source:
- Avx10v1.cs
__m128i _mm_mask_compressstoreu_epi32 (void * a, __mask8 k, __m128i a)
VPCOMPRESSD m128 {k1}{z}, xmm2
public:
static void CompressStore(System::UInt32* address, System::Runtime::Intrinsics::Vector128<System::UInt32> mask, System::Runtime::Intrinsics::Vector128<System::UInt32> source);
public static void CompressStore(uint* address, System.Runtime.Intrinsics.Vector128<uint> mask, System.Runtime.Intrinsics.Vector128<uint> source);
static member CompressStore : nativeptr<uint32> * System.Runtime.Intrinsics.Vector128<uint32> * System.Runtime.Intrinsics.Vector128<uint32> -> unit
Parameters
- address
- UInt32*
Applies to
CompressStore(SByte*, Vector128<SByte>, Vector128<SByte>)
- Source:
- Avx10v1.cs
__m128i _mm_mask_compressstoreu_epi8 (void * s, __mmask16 k, __m128i a)
VPCOMPRESSB m128 {k1}{z}, xmm2
public:
static void CompressStore(System::SByte* address, System::Runtime::Intrinsics::Vector128<System::SByte> mask, System::Runtime::Intrinsics::Vector128<System::SByte> source);
public static void CompressStore(sbyte* address, System.Runtime.Intrinsics.Vector128<sbyte> mask, System.Runtime.Intrinsics.Vector128<sbyte> source);
static member CompressStore : nativeptr<sbyte> * System.Runtime.Intrinsics.Vector128<sbyte> * System.Runtime.Intrinsics.Vector128<sbyte> -> unit
Parameters
- address
- SByte*
Applies to
CompressStore(Int16*, Vector128<Int16>, Vector128<Int16>)
- Source:
- Avx10v1.cs
__m128i _mm_mask_compressstoreu_epi16 (void * s, __mmask8 k, __m128i a)
VPCOMPRESSW m128 {k1}{z}, xmm2
public:
static void CompressStore(short* address, System::Runtime::Intrinsics::Vector128<short> mask, System::Runtime::Intrinsics::Vector128<short> source);
public static void CompressStore(short* address, System.Runtime.Intrinsics.Vector128<short> mask, System.Runtime.Intrinsics.Vector128<short> source);
static member CompressStore : nativeptr<int16> * System.Runtime.Intrinsics.Vector128<int16> * System.Runtime.Intrinsics.Vector128<int16> -> unit
Parameters
- address
- Int16*
Applies to
CompressStore(Int64*, Vector128<Int64>, Vector128<Int64>)
- Source:
- Avx10v1.cs
__m128i _mm_mask_compressstoreu_epi64 (void * a, __mask8 k, __m128i a)
VPCOMPRESSQ m128 {k1}{z}, xmm2
public:
static void CompressStore(long* address, System::Runtime::Intrinsics::Vector128<long> mask, System::Runtime::Intrinsics::Vector128<long> source);
public static void CompressStore(long* address, System.Runtime.Intrinsics.Vector128<long> mask, System.Runtime.Intrinsics.Vector128<long> source);
static member CompressStore : nativeptr<int64> * System.Runtime.Intrinsics.Vector128<int64> * System.Runtime.Intrinsics.Vector128<int64> -> unit
Parameters
- address
- Int64*
Applies to
CompressStore(Byte*, Vector256<Byte>, Vector256<Byte>)
- Source:
- Avx10v1.cs
void _mm256_mask_compressstoreu_epi8 (void * s, __mmask32 k, __m256i a)
VPCOMPRESSB m256 {k1}{z}, ymm2
public:
static void CompressStore(System::Byte* address, System::Runtime::Intrinsics::Vector256<System::Byte> mask, System::Runtime::Intrinsics::Vector256<System::Byte> source);
public static void CompressStore(byte* address, System.Runtime.Intrinsics.Vector256<byte> mask, System.Runtime.Intrinsics.Vector256<byte> source);
static member CompressStore : nativeptr<byte> * System.Runtime.Intrinsics.Vector256<byte> * System.Runtime.Intrinsics.Vector256<byte> -> unit
Parameters
- address
- Byte*
Applies to
CompressStore(Double*, Vector128<Double>, Vector128<Double>)
- Source:
- Avx10v1.cs
__m128d _mm_mask_compressstoreu_pd (void * a, __mmask8 k, __m128d a)
VCOMPRESSPD m128 {k1}{z}, xmm2
public:
static void CompressStore(double* address, System::Runtime::Intrinsics::Vector128<double> mask, System::Runtime::Intrinsics::Vector128<double> source);
public static void CompressStore(double* address, System.Runtime.Intrinsics.Vector128<double> mask, System.Runtime.Intrinsics.Vector128<double> source);
static member CompressStore : nativeptr<double> * System.Runtime.Intrinsics.Vector128<double> * System.Runtime.Intrinsics.Vector128<double> -> unit
Parameters
- address
- Double*
Applies to
CompressStore(Double*, Vector256<Double>, Vector256<Double>)
- Source:
- Avx10v1.cs
__m256d _mm256_mask_compressstoreu_pd (void * a, __mmask8 k, __m256d a)
VCOMPRESSPD m256 {k1}{z}, ymm2
public:
static void CompressStore(double* address, System::Runtime::Intrinsics::Vector256<double> mask, System::Runtime::Intrinsics::Vector256<double> source);
public static void CompressStore(double* address, System.Runtime.Intrinsics.Vector256<double> mask, System.Runtime.Intrinsics.Vector256<double> source);
static member CompressStore : nativeptr<double> * System.Runtime.Intrinsics.Vector256<double> * System.Runtime.Intrinsics.Vector256<double> -> unit
Parameters
- address
- Double*
Applies to
CompressStore(Byte*, Vector128<Byte>, Vector128<Byte>)
- Source:
- Avx10v1.cs
__m128i _mm_mask_compressstoreu_epi8 (void * s, __mmask16 k, __m128i a)
VPCOMPRESSB m128 {k1}{z}, xmm2
public:
static void CompressStore(System::Byte* address, System::Runtime::Intrinsics::Vector128<System::Byte> mask, System::Runtime::Intrinsics::Vector128<System::Byte> source);
public static void CompressStore(byte* address, System.Runtime.Intrinsics.Vector128<byte> mask, System.Runtime.Intrinsics.Vector128<byte> source);
static member CompressStore : nativeptr<byte> * System.Runtime.Intrinsics.Vector128<byte> * System.Runtime.Intrinsics.Vector128<byte> -> unit
Parameters
- address
- Byte*
Applies to
CompressStore(Int16*, Vector256<Int16>, Vector256<Int16>)
- Source:
- Avx10v1.cs
void _mm256_mask_compressstoreu_epi16 (void * s, __mmask16 k, __m256i a)
VPCOMPRESSW m256 {k1}{z}, ymm2
public:
static void CompressStore(short* address, System::Runtime::Intrinsics::Vector256<short> mask, System::Runtime::Intrinsics::Vector256<short> source);
public static void CompressStore(short* address, System.Runtime.Intrinsics.Vector256<short> mask, System.Runtime.Intrinsics.Vector256<short> source);
static member CompressStore : nativeptr<int16> * System.Runtime.Intrinsics.Vector256<int16> * System.Runtime.Intrinsics.Vector256<int16> -> unit
Parameters
- address
- Int16*
Applies to
CompressStore(Int32*, Vector128<Int32>, Vector128<Int32>)
- Source:
- Avx10v1.cs
__m128i _mm_mask_compressstoreu_epi32 (void * a, __mask8 k, __m128i a)
VPCOMPRESSD m128 {k1}{z}, xmm2
public:
static void CompressStore(int* address, System::Runtime::Intrinsics::Vector128<int> mask, System::Runtime::Intrinsics::Vector128<int> source);
public static void CompressStore(int* address, System.Runtime.Intrinsics.Vector128<int> mask, System.Runtime.Intrinsics.Vector128<int> source);
static member CompressStore : nativeptr<int> * System.Runtime.Intrinsics.Vector128<int> * System.Runtime.Intrinsics.Vector128<int> -> unit
Parameters
- address
- Int32*
Applies to
CompressStore(Int32*, Vector256<Int32>, Vector256<Int32>)
- Source:
- Avx10v1.cs
void _mm256_mask_compressstoreu_epi32 (void * a, __mmask8 k, __m256i a)
VPCOMPRESSD m256 {k1}{z}, ymm2
public:
static void CompressStore(int* address, System::Runtime::Intrinsics::Vector256<int> mask, System::Runtime::Intrinsics::Vector256<int> source);
public static void CompressStore(int* address, System.Runtime.Intrinsics.Vector256<int> mask, System.Runtime.Intrinsics.Vector256<int> source);
static member CompressStore : nativeptr<int> * System.Runtime.Intrinsics.Vector256<int> * System.Runtime.Intrinsics.Vector256<int> -> unit
Parameters
- address
- Int32*
Applies to
CompressStore(Int64*, Vector256<Int64>, Vector256<Int64>)
- Source:
- Avx10v1.cs
void _mm256_mask_compressstoreu_epi64 (void * a, __mmask8 k, __m256i a)
VPCOMPRESSQ m256 {k1}{z}, ymm2
public:
static void CompressStore(long* address, System::Runtime::Intrinsics::Vector256<long> mask, System::Runtime::Intrinsics::Vector256<long> source);
public static void CompressStore(long* address, System.Runtime.Intrinsics.Vector256<long> mask, System.Runtime.Intrinsics.Vector256<long> source);
static member CompressStore : nativeptr<int64> * System.Runtime.Intrinsics.Vector256<int64> * System.Runtime.Intrinsics.Vector256<int64> -> unit
Parameters
- address
- Int64*