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SKTypeface.ContainsGlyphs Method

Definition

Overloads

Name Description
ContainsGlyphs(ReadOnlySpan<Char>)

Determines whether this typeface contains glyphs for all characters in the specified text.

ContainsGlyphs(ReadOnlySpan<Int32>)

Determines whether this typeface contains glyphs for all the specified Unicode codepoints.

ContainsGlyphs(String)

Determines whether this typeface contains glyphs for all characters in the specified text.

ContainsGlyphs(ReadOnlySpan<Byte>, SKTextEncoding)

Determines whether this typeface contains glyphs for all characters in the specified buffer.

ContainsGlyphs(IntPtr, Int32, SKTextEncoding)

Determines whether this typeface contains glyphs for all characters in the specified buffer.

ContainsGlyphs(ReadOnlySpan<Char>)

Determines whether this typeface contains glyphs for all characters in the specified text.

public bool ContainsGlyphs(ReadOnlySpan<char> text);

Parameters

text
ReadOnlySpan<Char>

The text to check.

Returns

Returns true if this typeface contains glyphs for all characters; otherwise, false.

Applies to

ContainsGlyphs(ReadOnlySpan<Int32>)

Determines whether this typeface contains glyphs for all the specified Unicode codepoints.

public bool ContainsGlyphs(ReadOnlySpan<int> codepoints);

Parameters

codepoints
ReadOnlySpan<Int32>

The Unicode codepoints to check.

Returns

Returns true if this typeface contains glyphs for all codepoints; otherwise, false.

Applies to

ContainsGlyphs(String)

Determines whether this typeface contains glyphs for all characters in the specified text.

public bool ContainsGlyphs(string text);

Parameters

text
String

The text to check.

Returns

Returns true if this typeface contains glyphs for all characters; otherwise, false.

Applies to

ContainsGlyphs(ReadOnlySpan<Byte>, SKTextEncoding)

Determines whether this typeface contains glyphs for all characters in the specified buffer.

public bool ContainsGlyphs(ReadOnlySpan<byte> text, SkiaSharp.SKTextEncoding encoding);

Parameters

text
ReadOnlySpan<Byte>

The buffer containing character codes.

encoding
SKTextEncoding

The encoding of the character codes.

Returns

Returns true if this typeface contains glyphs for all characters; otherwise, false.

Applies to

ContainsGlyphs(IntPtr, Int32, SKTextEncoding)

Determines whether this typeface contains glyphs for all characters in the specified buffer.

public bool ContainsGlyphs(IntPtr text, int length, SkiaSharp.SKTextEncoding encoding);

Parameters

text
IntPtr

The pointer to the buffer containing character codes.

length
Int32

The length of the buffer in bytes.

encoding
SKTextEncoding

The encoding of the character codes.

Returns

Returns true if this typeface contains glyphs for all characters; otherwise, false.

Applies to