SCNVector4.Multiply Method
Definition
Important
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Overloads
| Name | Description |
|---|---|
| Multiply(SCNVector4, SCNVector4) |
Multiplies a vector by the components a vector (scale). |
| Multiply(SCNVector4, NFloat) |
Multiplies a vector by a scalar. |
| Multiply(SCNVector4, Single) |
Multiplies a vector by a scalar. |
| Multiply(SCNVector4, SCNVector4, SCNVector4) |
Multiplies a vector by the components of a vector (scale). |
| Multiply(SCNVector4, NFloat, SCNVector4) |
Multiplies a vector by a scalar. |
| Multiply(SCNVector4, Single, SCNVector4) |
Multiplies a vector by a scalar. |
Multiply(SCNVector4, SCNVector4)
Multiplies a vector by the components a vector (scale).
public static SceneKit.SCNVector4 Multiply(SceneKit.SCNVector4 vector, SceneKit.SCNVector4 scale);
static member Multiply : SceneKit.SCNVector4 * SceneKit.SCNVector4 -> SceneKit.SCNVector4
Parameters
- vector
- SCNVector4
Left operand.
- scale
- SCNVector4
Right operand.
Returns
Result of the operation.
Applies to
Multiply(SCNVector4, NFloat)
Multiplies a vector by a scalar.
public static SceneKit.SCNVector4 Multiply(SceneKit.SCNVector4 vector, System.Runtime.InteropServices.NFloat scale);
static member Multiply : SceneKit.SCNVector4 * System.Runtime.InteropServices.NFloat -> SceneKit.SCNVector4
Parameters
- vector
- SCNVector4
Left operand.
- scale
- NFloat
Right operand.
Returns
Result of the operation.
Applies to
Multiply(SCNVector4, Single)
Multiplies a vector by a scalar.
public static SceneKit.SCNVector4 Multiply(SceneKit.SCNVector4 vector, float scale);
static member Multiply : SceneKit.SCNVector4 * single -> SceneKit.SCNVector4
Parameters
- vector
- SCNVector4
Left operand.
- scale
- Single
Right operand.
Returns
Result of the operation.
Applies to
Multiply(SCNVector4, SCNVector4, SCNVector4)
Multiplies a vector by the components of a vector (scale).
public static void Multiply(ref SceneKit.SCNVector4 vector, ref SceneKit.SCNVector4 scale, out SceneKit.SCNVector4 result);
static member Multiply : SCNVector4 * SCNVector4 * SCNVector4 -> unit
Parameters
- vector
- SCNVector4
Left operand.
- scale
- SCNVector4
Right operand.
- result
- SCNVector4
Result of the operation.
Applies to
Multiply(SCNVector4, NFloat, SCNVector4)
Multiplies a vector by a scalar.
public static void Multiply(ref SceneKit.SCNVector4 vector, System.Runtime.InteropServices.NFloat scale, out SceneKit.SCNVector4 result);
static member Multiply : SCNVector4 * System.Runtime.InteropServices.NFloat * SCNVector4 -> unit
Parameters
- vector
- SCNVector4
Left operand.
- scale
- NFloat
Right operand.
- result
- SCNVector4
Result of the operation.
Applies to
Multiply(SCNVector4, Single, SCNVector4)
Multiplies a vector by a scalar.
public static void Multiply(ref SceneKit.SCNVector4 vector, float scale, out SceneKit.SCNVector4 result);
static member Multiply : SCNVector4 * single * SCNVector4 -> unit
Parameters
- vector
- SCNVector4
Left operand.
- scale
- Single
Right operand.
- result
- SCNVector4
Result of the operation.