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SCNVector4.Dot Method

Definition

Overloads

Name Description
Dot(SCNVector4, SCNVector4)

Calculate the dot product of two vectors

Dot(SCNVector4, SCNVector4, NFloat)

Calculate the dot product of two vectors

Dot(SCNVector4, SCNVector4, Single)

Calculate the dot product of two vectors

Dot(SCNVector4, SCNVector4)

Calculate the dot product of two vectors

public static float Dot(SceneKit.SCNVector4 left, SceneKit.SCNVector4 right);
public static System.Runtime.InteropServices.NFloat Dot(SceneKit.SCNVector4 left, SceneKit.SCNVector4 right);
static member Dot : SceneKit.SCNVector4 * SceneKit.SCNVector4 -> single
static member Dot : SceneKit.SCNVector4 * SceneKit.SCNVector4 -> System.Runtime.InteropServices.NFloat

Parameters

left
SCNVector4

First operand

right
SCNVector4

Second operand

Returns

The dot product of the two inputs

Applies to

Dot(SCNVector4, SCNVector4, NFloat)

Calculate the dot product of two vectors

public static void Dot(ref SceneKit.SCNVector4 left, ref SceneKit.SCNVector4 right, out System.Runtime.InteropServices.NFloat result);
static member Dot : SCNVector4 * SCNVector4 * NFloat -> unit

Parameters

left
SCNVector4

First operand

right
SCNVector4

Second operand

result
NFloat

The dot product of the two inputs

Applies to

Dot(SCNVector4, SCNVector4, Single)

Calculate the dot product of two vectors

public static void Dot(ref SceneKit.SCNVector4 left, ref SceneKit.SCNVector4 right, out float result);
static member Dot : SCNVector4 * SCNVector4 * single -> unit

Parameters

left
SCNVector4

First operand

right
SCNVector4

Second operand

result
Single

The dot product of the two inputs

Applies to