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SCNVector3.Subtract Method

Definition

Overloads

Name Description
Subtract(SCNVector3, SCNVector3)

Subtract one Vector from another

Subtract(SCNVector3, SCNVector3, SCNVector3)

Subtract one Vector from another

Subtract(SCNVector3, SCNVector3)

Subtract one Vector from another

public static SceneKit.SCNVector3 Subtract(SceneKit.SCNVector3 a, SceneKit.SCNVector3 b);
static member Subtract : SceneKit.SCNVector3 * SceneKit.SCNVector3 -> SceneKit.SCNVector3

Parameters

a
SCNVector3

First operand

b
SCNVector3

Second operand

Returns

Result of subtraction

Applies to

Subtract(SCNVector3, SCNVector3, SCNVector3)

Subtract one Vector from another

public static void Subtract(ref SceneKit.SCNVector3 a, ref SceneKit.SCNVector3 b, out SceneKit.SCNVector3 result);
static member Subtract : SCNVector3 * SCNVector3 * SCNVector3 -> unit

Parameters

a
SCNVector3

First operand

b
SCNVector3

Second operand

result
SCNVector3

Result of subtraction

Applies to