Share via


MDLTexture.GetImageFromTexture Method

Definition

Overloads

Name Description
GetImageFromTexture()

Returns an image created from the texture data.

GetImageFromTexture(UIntPtr)

GetImageFromTexture()

Returns an image created from the texture data.

[Foundation.Export("imageFromTexture")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual CoreGraphics.CGImage? GetImageFromTexture();
[<Foundation.Export("imageFromTexture")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member GetImageFromTexture : unit -> CoreGraphics.CGImage
override this.GetImageFromTexture : unit -> CoreGraphics.CGImage

Returns

Attributes

Applies to

GetImageFromTexture(UIntPtr)

[Foundation.Export("imageFromTextureAtLevel:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual CoreGraphics.CGImage? GetImageFromTexture(UIntPtr level);
[<Foundation.Export("imageFromTextureAtLevel:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member GetImageFromTexture : unativeint -> CoreGraphics.CGImage
override this.GetImageFromTexture : unativeint -> CoreGraphics.CGImage

Parameters

level
UIntPtr

unativeint

Returns

Attributes

Applies to