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GKNoise.FromNoiseSource Method

Definition

Overloads

FromNoiseSource(GKNoiseSource, NSDictionary<NSNumber,UIColor>)

[Foundation.Export("noiseWithNoiseSource:gradientColors:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public static GameplayKit.GKNoise FromNoiseSource(GameplayKit.GKNoiseSource noiseSource, Foundation.NSDictionary<Foundation.NSNumber,UIKit.UIColor> gradientColors);
[<Foundation.Export("noiseWithNoiseSource:gradientColors:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
static member FromNoiseSource : GameplayKit.GKNoiseSource * Foundation.NSDictionary<Foundation.NSNumber, UIKit.UIColor> -> GameplayKit.GKNoise

Parameters

noiseSource
GKNoiseSource
gradientColors
NSDictionary<NSNumber,UIColor>

Returns

Attributes

Applies to

FromNoiseSource(GKNoiseSource)

[Foundation.Export("noiseWithNoiseSource:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public static GameplayKit.GKNoise FromNoiseSource(GameplayKit.GKNoiseSource noiseSource);
[<Foundation.Export("noiseWithNoiseSource:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
static member FromNoiseSource : GameplayKit.GKNoiseSource -> GameplayKit.GKNoise

Parameters

noiseSource
GKNoiseSource

Returns

Attributes

Applies to

FromNoiseSource(GKNoiseSource, NSDictionary<NSNumber,NSColor>)

[Foundation.Export("noiseWithNoiseSource:gradientColors:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public static GameplayKit.GKNoise FromNoiseSource(GameplayKit.GKNoiseSource noiseSource, Foundation.NSDictionary<Foundation.NSNumber,AppKit.NSColor> gradientColors);
[<Foundation.Export("noiseWithNoiseSource:gradientColors:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
static member FromNoiseSource : GameplayKit.GKNoiseSource * Foundation.NSDictionary<Foundation.NSNumber, AppKit.NSColor> -> GameplayKit.GKNoise

Parameters

noiseSource
GKNoiseSource
gradientColors
NSDictionary<NSNumber,NSColor>

Returns

Attributes

Applies to