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GKGameActivityDefinition.LoadDefinitions Method

Definition

Overloads

LoadDefinitions(GKGameActivityDefinitionLoadGameActivityDefinitionsHandler)

[Foundation.Export("loadGameActivityDefinitionsWithCompletionHandler:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public static void LoadDefinitions(GameKit.GKGameActivityDefinitionLoadGameActivityDefinitionsHandler completionHandler);
[<Foundation.Export("loadGameActivityDefinitionsWithCompletionHandler:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
static member LoadDefinitions : GameKit.GKGameActivityDefinitionLoadGameActivityDefinitionsHandler -> unit

Parameters

Attributes

Applies to

LoadDefinitions(String[], GKGameActivityDefinitionLoadGameActivityDefinitionsHandler)

[Foundation.Export("loadGameActivityDefinitionsWithIDs:completionHandler:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public static void LoadDefinitions(string[]? activityDefinitionIds, GameKit.GKGameActivityDefinitionLoadGameActivityDefinitionsHandler completionHandler);
[<Foundation.Export("loadGameActivityDefinitionsWithIDs:completionHandler:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
static member LoadDefinitions : string[] * GameKit.GKGameActivityDefinitionLoadGameActivityDefinitionsHandler -> unit

Parameters

activityDefinitionIds
String[]
Attributes

Applies to