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Defines the layout in memory of a stereo 3D video frame. All drivers that support stereo must support all of the defined formats.
Syntax
typedef enum D3D12_VIDEO_FRAME_STEREO_FORMAT {
D3D12_VIDEO_FRAME_STEREO_FORMAT_NONE,
D3D12_VIDEO_FRAME_STEREO_FORMAT_MONO,
D3D12_VIDEO_FRAME_STEREO_FORMAT_HORIZONTAL,
D3D12_VIDEO_FRAME_STEREO_FORMAT_VERTICAL,
D3D12_VIDEO_FRAME_STEREO_FORMAT_SEPARATE
} ;
Constants
D3D12_VIDEO_FRAME_STEREO_FORMAT_NONENo stereo format is specified. |
D3D12_VIDEO_FRAME_STEREO_FORMAT_MONOThe sample does not contain stereo data. If the stereo format is not specified, this value is the default. |
D3D12_VIDEO_FRAME_STEREO_FORMAT_HORIZONTALFrame 0 and frame 1 are packed side-by-side, as shown in the following diagram. ![]() |
D3D12_VIDEO_FRAME_STEREO_FORMAT_VERTICALFrame 0 and frame 1 are packed top-to-bottom, as shown in the following diagram. ![]() |
D3D12_VIDEO_FRAME_STEREO_FORMAT_SEPARATEFrame 0 and frame 1 are placed in separate resources |
Requirements
| Requirement | Value |
|---|---|
| Header | d3d12video.h |
