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Puede agregar datos personalizados a la entrada de lápiz, que se guardarán cuando la entrada de lápiz se guarde como Formato serializado de tinta (ISF). Puede guardar los datos personalizados en DrawingAttributes, StrokeCollection o Stroke. La posibilidad de elegir entre tres objetos para guardar los datos personalizados le permite decidir cuál es el mejor lugar donde guardarlos. Las tres clases usan métodos similares para almacenar y tener acceso a los datos personalizados.
Solo los tipos siguientes se pueden guardar como datos personalizados:
Boolean[]
Byte[]
Char[]
DateTime[]
Decimal[]
Double[]
Int16[]
Int32[]
Int64[]
Single[]
UInt16[]
UInt32[]
UInt64[]
Ejemplo
En el ejemplo siguiente se muestra cómo agregar y recuperar datos personalizados de StrokeCollection.
Private timestamp As New Guid("12345678-9012-3456-7890-123456789012")
' Add a timestamp to the StrokeCollection.
Private Sub AddTimestamp()
inkCanvas1.Strokes.AddPropertyData(timestamp, DateTime.Now)
End Sub 'AddTimestamp
' Get the timestamp of the StrokeCollection.
Private Sub GetTimestamp()
If inkCanvas1.Strokes.ContainsPropertyData(timestamp) Then
Dim [date] As Object = inkCanvas1.Strokes.GetPropertyData(timestamp)
If TypeOf [date] Is DateTime Then
MessageBox.Show("This StrokeCollection's timestamp is " + CType([date], DateTime).ToString())
End If
Else
MessageBox.Show("The StrokeCollection does not have a timestamp.")
End If
End Sub 'GetTimestamp
Guid timestamp = new Guid("12345678-9012-3456-7890-123456789012");
// Add a timestamp to the StrokeCollection.
private void AddTimestamp()
{
inkCanvas1.Strokes.AddPropertyData(timestamp, DateTime.Now);
}
// Get the timestamp of the StrokeCollection.
private void GetTimestamp()
{
if (inkCanvas1.Strokes.ContainsPropertyData(timestamp))
{
object date = inkCanvas1.Strokes.GetPropertyData(timestamp);
if (date is DateTime)
{
MessageBox.Show("This StrokeCollection's timestamp is " +
((DateTime)date).ToString());
}
}
else
{
MessageBox.Show(
"The StrokeCollection does not have a timestamp.");
}
}
En el ejemplo siguiente se crea una aplicación que muestra un objeto InkCanvas y dos botones. El botón, switchAuthor, permite que dos autores usen dos lápices diferentes. El botón changePenColors cambia el color de cada trazo en InkCanvas según el autor. La aplicación define dos objetos DrawingAttributes y agrega a cada uno una propiedad personalizada que indica qué autor dibujó el Stroke. Cuando el usuario hace clic en changePenColors, la aplicación cambia la apariencia del trazo según el valor de la propiedad personalizada.
<Window x:Class="Window1"
xmlns="https://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="https://schemas.microsoft.com/winfx/2006/xaml"
Title="Adding Custom Data to Ink" Height="500" Width="700"
>
<DockPanel Name="root">
<StackPanel Background="DarkSlateBlue">
<Button Name="switchAuthor" Click="switchAuthor_click" >
Switch to student's pen
</Button>
<Button Name="changePenColors" Click="changeColor_click" >
Change the color of the pen ink
</Button>
</StackPanel>
<InkCanvas Name="inkCanvas1">
</InkCanvas>
</DockPanel>
</Window>
Imports System
Imports System.Windows
Imports System.Windows.Controls
Imports System.Windows.Data
Imports System.Windows.Documents
Imports System.Windows.Media
Imports System.Windows.Media.Imaging
Imports System.Windows.Shapes
Imports System.Windows.Ink
'/ <summary>
'/ Interaction logic for Window1.xaml
'/ </summary>
Partial Class Window1
Inherits Window '
Private authorGuid As New Guid("12345678-9012-3456-7890-123456789012")
Private teachersDA As New DrawingAttributes()
Private studentsDA As New DrawingAttributes()
Private teacher As String = "teacher"
Private student As String = "student"
Private useStudentPen As Boolean = False
Public Sub New()
InitializeComponent()
teachersDA.Color = Colors.Red
teachersDA.Width = 5
teachersDA.Height = 5
teachersDA.AddPropertyData(authorGuid, teacher)
studentsDA.Color = Colors.Blue
studentsDA.Width = 5
studentsDA.Height = 5
studentsDA.AddPropertyData(authorGuid, student)
inkCanvas1.DefaultDrawingAttributes = teachersDA
End Sub 'New
' Switch between using the 'pen' DrawingAttributes and the
' 'highlighter' DrawingAttributes.
Private Sub switchAuthor_click(ByVal sender As [Object], ByVal e As RoutedEventArgs)
useStudentPen = Not useStudentPen
If useStudentPen Then
switchAuthor.Content = "Use teacher's pen"
inkCanvas1.DefaultDrawingAttributes = studentsDA
Else
switchAuthor.Content = "Use student's pen"
inkCanvas1.DefaultDrawingAttributes = teachersDA
End If
End Sub 'switchAuthor_click
' Change the color of the ink that on the InkCanvas that used the pen.
Private Sub changeColor_click(ByVal sender As [Object], ByVal e As RoutedEventArgs)
Dim s As Stroke
For Each s In inkCanvas1.Strokes
If s.DrawingAttributes.ContainsPropertyData(authorGuid) Then
Dim data As Object = s.DrawingAttributes.GetPropertyData(authorGuid)
If TypeOf data Is String AndAlso CStr(data) = teacher Then
s.DrawingAttributes.Color = Colors.Black
End If
If TypeOf data Is String AndAlso CStr(data) = student Then
s.DrawingAttributes.Color = Colors.Green
End If
End If
Next s
End Sub 'changeColor_click
End Class 'Window1
using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;
using System.Windows.Ink;
/// <summary>
/// Interaction logic for Window1.xaml
/// </summary>
public partial class Window1 : Window
{
Guid authorGuid = new Guid("12345678-9012-3456-7890-123456789012");
DrawingAttributes teachersDA = new DrawingAttributes();
DrawingAttributes studentsDA = new DrawingAttributes();
string teacher = "teacher";
string student = "student";
bool useStudentPen = false;
public Window1()
{
InitializeComponent();
teachersDA.Color = Colors.Red;
teachersDA.Width = 5;
teachersDA.Height = 5;
teachersDA.AddPropertyData(authorGuid, teacher);
studentsDA.Color = Colors.Blue;
studentsDA.Width = 5;
studentsDA.Height = 5;
studentsDA.AddPropertyData(authorGuid, student);
inkCanvas1.DefaultDrawingAttributes = teachersDA;
}
// Switch between using the 'pen' DrawingAttributes and the
// 'highlighter' DrawingAttributes.
void switchAuthor_click(Object sender, RoutedEventArgs e)
{
useStudentPen = !useStudentPen;
if (useStudentPen)
{
switchAuthor.Content = "Use teacher's pen";
inkCanvas1.DefaultDrawingAttributes = studentsDA;
}
else
{
switchAuthor.Content = "Use student's pen";
inkCanvas1.DefaultDrawingAttributes = teachersDA;
}
}
// Change the color of the ink that on the InkCanvas that used the pen.
void changeColor_click(Object sender, RoutedEventArgs e)
{
foreach (Stroke s in inkCanvas1.Strokes)
{
if (s.DrawingAttributes.ContainsPropertyData(authorGuid))
{
object data = s.DrawingAttributes.GetPropertyData(authorGuid);
if ((data is string) && ((string)data == teacher))
{
s.DrawingAttributes.Color = Colors.Black;
}
if ((data is string) && ((string)data == student))
{
s.DrawingAttributes.Color = Colors.Green;
}
}
}
}
}