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Actualización: noviembre 2007
En este ejemplo se muestra cómo aplicar BitmapEffect a una parte de un control Image mediante la propiedad BitmapEffectInput.
Ejemplo
En el ejemplo siguiente se muestran dos maneras de aplicar un efecto a una parte del contenido visual.
<Page xmlns="https://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="https://schemas.microsoft.com/winfx/2006/xaml">
<Page.Resources>
<BitmapImage x:Key="sourceImage" UriSource="/images/WaterLilies.jpg"/>
</Page.Resources>
<StackPanel>
<DockPanel>
<StackPanel DockPanel.Dock="Left">
<TextBlock>AreaToApplyEffect=".25,.25,.50,.50"</TextBlock>
<TextBlock>AreaToApplyEffectUnits="RelativeToBoundingBox"</TextBlock>
</StackPanel>
<Image Width="360" Source="{StaticResource sourceImage}" Margin="10" DockPanel.Dock="Left">
<Image.BitmapEffect>
<!-- <BitmapEffectGroup> would go here if you wanted to apply more
then one effect to the TextBox. However, in this example only
one effect is being applied so BitmapEffectGroup does not need
to be included. -->
<!-- Effect to Apply to the Image -->
<EmbossBitmapEffect Relief="0.8" LightAngle="320" />
</Image.BitmapEffect>
<Image.BitmapEffectInput>
<!-- BitmapEffectInput is used to apply the bitmap effect to a specified
region of the visual. When this property is not used, the effect
is applied to the entire visual.
AreaToApplyEffect is a rectangular area in which to apply the effect.
- When AreaToApplyEffectUnits is "Absolute", the rectangle is read as
pixel coordinates within the visual.
- When AreaToApplyEffectUnits is "RelativeToBoundingBox",
the rectangle values are relative to the entire bounding box.
Values range between 0 and 1, where (0,0) is the top-left corner
and (1,1) is the bottom-right corner. -->
<BitmapEffectInput AreaToApplyEffect=".25,.25,.50,.50" AreaToApplyEffectUnits="RelativeToBoundingBox"/>
</Image.BitmapEffectInput>
</Image>
</DockPanel>
<DockPanel>
<StackPanel DockPanel.Dock="Left">
<TextBlock>AreaToApplyEffect="90,66,180,135"</TextBlock>
<TextBlock>AreaToApplyEffectUnits="Absolute"</TextBlock>
</StackPanel>
<Image Width="360" Source="{StaticResource sourceImage}" Margin="10" DockPanel.Dock="Left">
<Image.BitmapEffect>
<!-- <BitmapEffectGroup> would go here if you wanted to apply more
then one effect to the TextBox. However, in this example only
one effect is being applied so BitmapEffectGroup does not need
to be included. -->
<!-- Effect to Apply to the Image -->
<EmbossBitmapEffect Relief="0.8" LightAngle="320" />
</Image.BitmapEffect>
<Image.BitmapEffectInput>
<!-- BitmapEffectInput is used to apply the bitmap effect to a specified
region of the visual. When this property is not used, the effect
is applied to the entire visual.
AreaToApplyEffect is a rectangular area in which to apply the effect.
- When AreaToApplyEffectUnits is "Absolute", the rectangle is read as
pixel coordinates within the visual.
- When AreaToApplyEffectUnits is "RelativeToBoundingBox",
the rectangle values are relative to the entire bounding box.
Values range between 0 and 1, where (0,0) is the top-left corner
and (1,1) is the bottom-left corner. -->
<BitmapEffectInput AreaToApplyEffect="90,66,180,135" AreaToApplyEffectUnits="Absolute"/>
</Image.BitmapEffectInput>
</Image>
</DockPanel>
</StackPanel>
</Page>
En la ilustración siguiente se muestra un efecto de relieve aplicado solamente a la parte central de una imagen.
.jpg)