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These vertex shader output registers contain a color value.
| Register | Description |
|---|---|
| oD0 | diffuse color register. |
| oD1 | specular color register. |
The oD0 value is interpolated and is written to the pixel shader color register 0 (v0). The oD1 value is interpolated and written to the pixel shader color register 1 (v1). For more information about pixel shader color registers, see the pixel shader Input Color Register topic.
Remarks
Example
min oD0, r0, c1.x
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