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Indicates whether a shader was compiled in Direct3D 10 on Direct3D 9 mode.
Syntax
HRESULT IsLevel9Shader(
[in] BOOL *pbLevel9Shader
);
Parameters
[in] pbLevel9Shader
Type: BOOL*
Pointer to a BOOL variable that will be set true if the shader was compiled in Direct3D 10 on Direct3D 9 mode; otherwise false.
Return value
Type: HRESULT
Returns one of the following Direct3D 10 Return Codes.
Remarks
This method requires Windows Vista Service Pack 1.
Requirements
| Requirement | Value |
|---|---|
| Target Platform | Windows |
| Header | d3d10_1shader.h |