Note
Access to this page requires authorization. You can try signing in or changing directories.
Access to this page requires authorization. You can try changing directories.
Gets the number of conversion instructions used in a shader.
Syntax
HRESULT GetConversionInstructionCount(
[in] UINT *pCount
);
Parameters
[in] pCount
Type: UINT*
A pointer to a UINT that will contain the conversion instruction count when the method returns.
Return value
Type: HRESULT
Returns one of the following Direct3D 10 Return Codes.
Remarks
This method requires Windows Vista Service Pack 1.
Requirements
| Requirement | Value |
|---|---|
| Target Platform | Windows |
| Header | d3d10_1shader.h |