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A 3D vector with X and Y components stored as 11 bit floating point number, and Z component stored as a 10 bit floating-point value.
Note
The features listed here are only available when developing with C++.
In this section
| Topic | Description |
|---|---|
| XMFLOAT3PK Constructors |
Constructors exposed by XMFLOAT3PK. |
| XMFLOAT3PK Operators |
Operators exposed by XMFLOAT3PK. |
Related topics
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Reference