Matchmaking - Get Match
Get a match.
POST https://titleId.playfabapi.com/Match/GetMatch
Request Header
| Name | Required | Type | Description |
|---|---|---|---|
| X-EntityToken | True |
string |
This API requires an Entity Session Token, available from the Entity GetEntityToken method. |
Request Body
| Name | Required | Type | Description |
|---|---|---|---|
| EscapeObject | True |
boolean |
Determines whether the matchmaking attributes will be returned as an escaped JSON string or as an un-escaped JSON object. |
| MatchId | True |
string |
The Id of a match. |
| QueueName | True |
string |
The name of the queue to join. |
| ReturnMemberAttributes | True |
boolean |
Determines whether the matchmaking attributes for each user should be returned in the response for match request. |
| CustomTags |
object |
The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). |
Responses
| Name | Type | Description |
|---|---|---|
| 200 OK | ||
| 400 Bad Request |
This is the outer wrapper for all responses with errors |
Security
X-EntityToken
This API requires an Entity Session Token, available from the Entity GetEntityToken method.
Type:
apiKey
In:
header
Definitions
| Name | Description |
|---|---|
|
Api |
The basic wrapper around every failed API response |
|
Entity |
Combined entity type and ID structure which uniquely identifies a single entity. |
|
Get |
When matchmaking has successfully matched together a collection of tickets, it produces a 'match' with an Id. The match contains all of the players that were matched together, and their team assigments. Only servers and ticket members can get the match. |
|
Get |
|
|
Matchmaking |
The matchmaking attributes for a user. |
|
Matchmaking |
A player in a created matchmaking match with a team assignment. |
| Port | |
|
Protocol |
|
|
Server |
ApiErrorWrapper
The basic wrapper around every failed API response
| Name | Type | Description |
|---|---|---|
| code |
integer |
Numerical HTTP code |
| error |
string |
Playfab error code |
| errorCode |
integer |
Numerical PlayFab error code |
| errorDetails |
object |
Detailed description of individual issues with the request object |
| errorMessage |
string |
Description for the PlayFab errorCode |
| status |
string |
String HTTP code |
EntityKey
Combined entity type and ID structure which uniquely identifies a single entity.
| Name | Type | Description |
|---|---|---|
| Id |
string |
Unique ID of the entity. |
| Type |
string |
Entity type. See https://docs.microsoft.com/gaming/playfab/features/data/entities/available-built-in-entity-types |
GetMatchRequest
When matchmaking has successfully matched together a collection of tickets, it produces a 'match' with an Id. The match contains all of the players that were matched together, and their team assigments. Only servers and ticket members can get the match.
| Name | Type | Description |
|---|---|---|
| CustomTags |
object |
The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). |
| EscapeObject |
boolean |
Determines whether the matchmaking attributes will be returned as an escaped JSON string or as an un-escaped JSON object. |
| MatchId |
string |
The Id of a match. |
| QueueName |
string |
The name of the queue to join. |
| ReturnMemberAttributes |
boolean |
Determines whether the matchmaking attributes for each user should be returned in the response for match request. |
GetMatchResult
| Name | Type | Description |
|---|---|---|
| ArrangementString |
string |
A string that is used by players that are matched together to join an arranged lobby. |
| MatchId |
string |
The Id of a match. |
| Members |
A list of Users that are matched together, along with their team assignments. |
|
| RegionPreferences |
string[] |
A list of regions that the match could be played in sorted by preference. This value is only set if the queue has a region selection rule. |
| ServerDetails |
The details of the server that the match has been allocated to. |
MatchmakingPlayerAttributes
The matchmaking attributes for a user.
| Name | Type | Description |
|---|---|---|
| DataObject |
object |
A data object representing a user's attributes. |
| EscapedDataObject |
string |
An escaped data object representing a user's attributes. |
MatchmakingPlayerWithTeamAssignment
A player in a created matchmaking match with a team assignment.
| Name | Type | Description |
|---|---|---|
| Attributes |
The user's attributes custom to the title. These attributes will be null unless the request has ReturnMemberAttributes flag set to true. |
|
| Entity |
The entity key of the matchmaking user. |
|
| TeamId |
string |
The Id of the team the User is assigned to. |
Port
| Name | Type | Description |
|---|---|---|
| Name |
string |
The name for the port. |
| Num |
number |
The number for the port. |
| Protocol |
The protocol for the port. |
ProtocolType
| Value | Description |
|---|---|
| TCP | |
| UDP |
ServerDetails
| Name | Type | Description |
|---|---|---|
| Fqdn |
string |
The fully qualified domain name of the virtual machine that is hosting this multiplayer server. |
| IPV4Address |
string |
The IPv4 address of the virtual machine that is hosting this multiplayer server. |
| Ports |
Port[] |
The ports the multiplayer server uses. |
| Region |
string |
The server's region. |
| ServerId |
string |
The string server ID of the multiplayer server generated by PlayFab. |
Error Codes
| Name | Code |
|---|---|
| MatchmakingEntityInvalid | 2001 |
| MatchmakingMatchNotFound | 2017 |
| MatchmakingQueueNotFound | 2016 |
| MatchmakingRateLimitExceeded | 2054 |
| MatchmakingUnauthorized | 2056 |