Note
Access to this page requires authorization. You can try signing in or changing directories.
Access to this page requires authorization. You can try changing directories.
Note
This method is available only when developing for Windows.
Sets a value in the contained TextureReferenceDictionary object.
If null is passed, the value is removed.
Syntax
'Declaration
Protected Sub SetTexture ( _
key As String, _
value As ExternalReference(Of TextureContent) _
)
protected void SetTexture (
string key,
ExternalReference<TextureContent> value
)
protected:
void SetTexture(
String key,
ExternalReference<TextureContent> value
)
Parameters
- key
Type: String
Name of the key being modified. - value
Type: ExternalReference<TextureContent>
Value being set.
Remarks
The key value differs depending on the type of attached dictionary.
If attached to a BasicMaterialContent dictionary (which becomes a BasicEffect object at run time), the value for the Texture key is used as the texture for the BasicEffect runtime object. Other keys are ignored.
If attached to a EffectMaterialContent dictionary, key names are the texture names used by the effect. These names are dependent upon the author of the effect object.
Requirements
Namespace: Microsoft.Xna.Framework.Content.Pipeline.Graphics
Assembly: Microsoft.Xna.Framework.Content.Pipeline (in microsoft.xna.framework.content.pipeline.dll)
See Also
Reference
MaterialContent Class
MaterialContent Members
Texture
Microsoft.Xna.Framework.Content.Pipeline.Graphics Namespace
Platforms
Windows 7, Windows Vista, Windows XP