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Controls what rendering options are used when scheduling the rendering chain. Use this to force CPU or GPU only rendering. The default value is RenderOptions.Mixed.
Namespace: Lumia.Imaging
Assembly: Lumia.Imaging (in Lumia.Imaging.dll) Version: 255.255.255.255
Syntax
public RenderOptions RenderOptions { get; set; }
'Declaration
Public Property RenderOptions As RenderOptions
Get
Set
public:
virtual property RenderOptions RenderOptions {
RenderOptions get () sealed;
void set (RenderOptions value) sealed;
}
function get_RenderOptions();
function set_RenderOptions(value);
Property Value
Type: RenderOptions
Version Information
Lumia Imaging SDK
Supported in: 3.0