Note
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Provides the number of noise functions to be added together when calculating the turbulence.
This property is read-only.
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Syntax
HRESULT get_numOctaves(
[out] SVGAnimatedInteger **ptr
);
Property values
Type: SVGAnimatedInteger
Number of octaves
Standards information
- Scalable Vector Graphics: Filter Effects, Section 15.25.27
Remarks
The more octaves that are used in the calculation, the more fine-grained the texture. The default value is one.
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