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IWMPNetwork.sourceProtocol (VB and C#)
The sourceProtocol property gets the source protocol used to receive data.
Property Value
A System.String that is the name of the source protocol.
Remarks
This property gets a zero-length string ("") when playing a CD or DVD.
Example Code
The following code example uses sourceProtocol to display the source protocol used to receive data. The information is displayed in a label, in response to the PlayStateChange Event. The AxWMPLib.AxWindowsMediaPlayer object is represented by the variable named player.
' Create an event handler for the PlayStateChange event.
Public Sub player_PlayStateChange(ByVal sender As Object, ByVal e As AxWMPLib._WMPOCXEvents_PlayStateChangeEvent) Handles player.PlayStateChange
' Display the network source protocol when the player is playing by testing for a
' play state enum value of WMPLib.WMPPlayState.wmppsPlaying which equals 3.
If (e.newState = 3) Then
sourceProtocolLabel.Text = ("Source protocol: " + player.network.sourceProtocol)
End If
End Sub
FakePre-cf96bf1846714d6e89c975cdab8d256c-cd7d464fb09342d9988dabdf20c9d85f
// Add a delegate for the PlayStateChange event.
player.PlayStateChange += new AxWMPLib._WMPOCXEvents_PlayStateChangeEventHandler(player_PlayStateChange);
// Create an event handler for the PlayStateChange event.
private void player_PlayStateChange(object sender, AxWMPLib._WMPOCXEvents_PlayStateChangeEvent e)
{
// Display the network source protocol when the player is playing by testing for a
// play state enum value of WMPLib.WMPPlayState.wmppsPlaying which equals 3.
if (e.newState == 3)
{
sourceProtocolLabel.Text = ("Source protocol: " + player.network.sourceProtocol);
}
}
Requirements
Version: Windows Media Player 9 Series or later
Namespace: WMPLib
Assembly: Interop.WMPLib.dll (automatically generated by Visual Studio)
See Also
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