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Accessing increased core limits and additional Azure regions

Note

This topic frequently references available Azure compute series and regions. To review PlayFab's current selection and pricing see Multiplayer Servers - detailed price sheet.

Usage of PlayFab multiplayer servers has limits that are applied on a per-title basis. A key limit is the aggregate number of Azure compute cores.

By default, independent, pro, and enterprise customers have limits set to 16 Av2 cores and 8 Dv2 cores split in East US and West US.

Contact PlayFab Support to gain access to additional compute series, regions, or limit increases.

It's important to review title limits well in advance of any major game event, so you can be assured that PlayFab supports peak player demand.

Note

For requests of 1,000 cores or more, it can take several days for PlayFab to secure the desired limit increases for you.

How to view and interpret multiplayer server limits

PlayFab measures your quota in cores:

  • 6 F2_v2 virtual machine consumes 12 Fv2 cores.
  • 3 F4_v2 virtual machines also consumes 12 cores.

The number of virtual machines doesn't matter, only the number of cores. Quota is specifically allocated for each available compute series (A v2, D v2, D v3, F v1...) and region.

You can view the quota for a title on the Builds page by selecting View Quota in the top right.

Note

In the future, this view will be integrated with the PlayFab limits page.

Quota cores PopUp

When you attempt to edit a build's regional configuration, PlayFab enforces that the maximum server configuration you specify doesn't cause your title to exceed configured limits in aggregate.

The following screenshot of the Edit Build page shows these safeguards in action.

Game Manager- Multiplayer - Thunderhead - Edit Build Page

You can use this page to specify the maximum number of multiplayer servers that a build can support in each region. Depending on your virtual machine and density selections, a single server might require one-quarter of an Av2 core, or four Av2 cores.

In the previous example, there are eight Av2 cores allocated to this title in West US. This build is configured to pack three servers on a single-core A1v2 virtual machine, so the configured "six servers" maximum consumes 25% (two cores) of the available eight Av2 core quota in West US.