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PlayFabMultiplayer.Initialize method

Initializes an instance of the PlayFab Multiplayer library.

public static void Initialize()

Remarks

Initialize() cannot be called again without a subsequent Uninitialize call.

Every call to Initialize() should have a corresponding Uninitialize() call.

The playFabTitleId is read from PlayFab's static PlayFabSettings asset. It can be changed Using Unity menu, PlayFab | MakePlayFabSharedSettings menu. It must be the same PlayFab Title ID used to acquire the PlayFab Entity Keys and Entity Tokens that will be passed to SetEntityToken.

See Also