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Handler for when the operation started by a previous call to JoinLobbyAsServer completed.
public delegate void OnServerLobbyJoinAsServerCompletedHandler(Lobby lobby, int result);
| parameter | description |
|---|---|
| lobby | The lobby involved with the operation. |
| result | Indicates that the JoinLobbyAsServer operation Succeeded or provides the reason that it failed. |
See Also
- class Lobby
- class PlayFabMultiplayerServer
- namespace PlayFab.Multiplayer