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PlayFabMultiplayer.OnLobbyInviteReceivedHandler delegate

Handler for when an entity on this client has received an invite to a lobby.

public delegate void OnLobbyInviteReceivedHandler(PFEntityKey listeningEntity, 
    PFEntityKey invitingEntity, string connectionString);
parameter description
listeningEntity The entity which is listening for invites and which has been invited.
invitingEntity The entity which has invited the listeningEntity to a lobby.
connectionString The connection string of the lobby to which the listeningEntity has been invited.

See Also