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The maximum number of members allowed in the lobby, if joiner is the first member in the lobby.
public uint MaxMemberCount { get; set; }
Remarks
This value must be at least PlayFabMultiplayer.LobbyMaxMemberCountLowerLimit and no more than PlayFabMultiplayer.LobbyMaxMemberCountUpperLimit.
If a client would violate this limit by calling JoinLobby or AddMember, the operation will fail asynchronously.
See Also
- class LobbyArrangedJoinConfiguration
- namespace PlayFab.Multiplayer