SKArcadeService.Register Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
[Foundation.Export("registerArcadeAppWithRandomFromLib:randomFromLibLength:resultHandler:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public static void Register(Foundation.NSData randomFromLib, uint randomFromLibLength, StoreKit.SKArcadeServiceRegisterHandler resultHandler);
[<Foundation.Export("registerArcadeAppWithRandomFromLib:randomFromLibLength:resultHandler:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
static member Register : Foundation.NSData * uint32 * StoreKit.SKArcadeServiceRegisterHandler -> unit
Parameters
- randomFromLib
- NSData
- randomFromLibLength
- UInt32
- resultHandler
- SKArcadeServiceRegisterHandler
- Attributes