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SCNPhysicsVehicleWheel.Create(SCNNode) Method

Definition

[Foundation.Export("wheelWithNode:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public static SceneKit.SCNPhysicsVehicleWheel Create(SceneKit.SCNNode node);
[<Foundation.Export("wheelWithNode:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
static member Create : SceneKit.SCNNode -> SceneKit.SCNPhysicsVehicleWheel

Parameters

node
SCNNode

Returns

Attributes

Applies to