Share via


SCNPhysicsContact.NodeA Property

Definition

[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual SceneKit.SCNNode NodeA { [Foundation.Export("nodeA")] get; }
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
[<get: Foundation.Export("nodeA")>]
member this.NodeA : SceneKit.SCNNode

Property Value

Attributes

Applies to