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SCNPhysicsBody.CreateDynamicBody Method

Definition

[Foundation.Export("dynamicBody")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public static SceneKit.SCNPhysicsBody CreateDynamicBody();
[<Foundation.Export("dynamicBody")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
static member CreateDynamicBody : unit -> SceneKit.SCNPhysicsBody

Returns

Attributes

Applies to