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SCNPhysicsBody.ApplyTorque(SCNVector4, Boolean) Method

Definition

[Foundation.Export("applyTorque:impulse:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual void ApplyTorque(SceneKit.SCNVector4 torque, bool impulse);
[<Foundation.Export("applyTorque:impulse:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member ApplyTorque : SceneKit.SCNVector4 * bool -> unit
override this.ApplyTorque : SceneKit.SCNVector4 * bool -> unit

Parameters

torque
SCNVector4
impulse
Boolean
Attributes

Applies to