MDLVoxelArray.GetIndex(Vector3) Method
Definition
Important
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[Foundation.Export("indexOfSpatialLocation:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual CoreGraphics.NVector4i GetIndex(System.Numerics.Vector3 spatiallocation);
[<Foundation.Export("indexOfSpatialLocation:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member GetIndex : System.Numerics.Vector3 -> CoreGraphics.NVector4i
override this.GetIndex : System.Numerics.Vector3 -> CoreGraphics.NVector4i
Parameters
- spatiallocation
- Vector3
Returns
- Attributes