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MTLComputePipelineDescriptor.ShaderValidation Property

Definition

[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual Metal.MTLShaderValidation ShaderValidation { [Foundation.Export("shaderValidation")] get; [Foundation.Export("setShaderValidation:")] set; }
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
[<get: Foundation.Export("shaderValidation")>]
[<set: Foundation.Export("setShaderValidation:")>]
member this.ShaderValidation : Metal.MTLShaderValidation with get, set

Property Value

Attributes

Applies to