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GKTurnBasedMatch.LoadMatchDataAsync Method

Definition

Asynchronously loads the match data.

[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual System.Threading.Tasks.Task<Foundation.NSData> LoadMatchDataAsync();
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member LoadMatchDataAsync : unit -> System.Threading.Tasks.Task<Foundation.NSData>
override this.LoadMatchDataAsync : unit -> System.Threading.Tasks.Task<Foundation.NSData>

Returns

A task that represents the asynchronous LoadMatchData operation. The value of the TResult parameter is a GameKit.GKTurnBasedMatchData.

Attributes

Applies to