GKTurnBasedMatch.LoadMatchAsync(String) Method
Definition
Important
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Asynchronously loads the match that is identified by matchId and returns it (null if an error occurs).
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public static System.Threading.Tasks.Task<GameKit.GKTurnBasedMatch> LoadMatchAsync(string matchId);
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
static member LoadMatchAsync : string -> System.Threading.Tasks.Task<GameKit.GKTurnBasedMatch>
Parameters
- matchId
- String
Returns
A task that represents the asynchronous LoadMatch operation. The value of the TResult parameter is of type System.Action<GameKit.GKTurnBasedMatch,Foundation.NSError>.
- Attributes