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GKTurnBasedMatch.EndTurn Method

Definition

[Foundation.Export("endTurnWithNextParticipants:turnTimeout:matchData:completionHandler:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual void EndTurn(GameKit.GKTurnBasedParticipant[] nextParticipants, double timeoutSeconds, Foundation.NSData matchData, Action<Foundation.NSError>? completionHandler);
[<Foundation.Export("endTurnWithNextParticipants:turnTimeout:matchData:completionHandler:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member EndTurn : GameKit.GKTurnBasedParticipant[] * double * Foundation.NSData * Action<Foundation.NSError> -> unit
override this.EndTurn : GameKit.GKTurnBasedParticipant[] * double * Foundation.NSData * Action<Foundation.NSError> -> unit

Parameters

nextParticipants
GKTurnBasedParticipant[]
timeoutSeconds
Double
matchData
NSData
completionHandler
Action<NSError>
Attributes

Applies to