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GKGameActivityDefinition.MaxPlayers Property

Definition

[ObjCRuntime.BindAs(typeof(System.Nullable<System.UIntPtr>), OriginalType=typeof(Foundation.NSNumber))]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual UIntPtr? MaxPlayers { [Foundation.Export("maxPlayers", ObjCRuntime.ArgumentSemantic.Strong)] get; }
[<ObjCRuntime.BindAs(typeof(System.Nullable<System.UIntPtr>), OriginalType=typeof(Foundation.NSNumber))>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
[<get: Foundation.Export("maxPlayers", ObjCRuntime.ArgumentSemantic.Strong)>]
member this.MaxPlayers : Nullable<unativeint>

Property Value

Nullable<UIntPtr>

Nullable<unativeint>

Attributes

Applies to