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GCSteeringWheelElement.RelativeInput Property

Definition

[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual GameController.IGCRelativeInput RelativeInput { [Foundation.Export("relativeInput")] get; }
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
[<get: Foundation.Export("relativeInput")>]
member this.RelativeInput : GameController.IGCRelativeInput

Property Value

Implements

Attributes

Applies to