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GCExtendedGamepad.RightShoulder Property

Definition

[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual GameController.GCControllerButtonInput RightShoulder { [Foundation.Export("rightShoulder")] get; }
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
[<get: Foundation.Export("rightShoulder")>]
member this.RightShoulder : GameController.GCControllerButtonInput

Property Value

Attributes

Applies to