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AgentPoolSnapshot Class

Definition

AgentPoolSnapshot.

public class AgentPoolSnapshot : Azure.Provisioning.Primitives.ProvisionableResource
type AgentPoolSnapshot = class
    inherit ProvisionableResource
Public Class AgentPoolSnapshot
Inherits ProvisionableResource
Inheritance

Constructors

Name Description
AgentPoolSnapshot(String, String)

Creates a new AgentPoolSnapshot.

Properties

Name Description
BicepIdentifier

Gets or sets the the Bicep identifier name of the resource. This can be used to refer to the resource in expressions, but is not the Azure name of the resource. This value can contain letters, numbers, and underscores.

(Inherited from NamedProvisionableConstruct)
CreationDataSourceResourceId

This is the ARM ID of the source object to be used to create the target object.

DependsOn

Declares explicit dependencies on other resources.

(Inherited from ProvisionableResource)
EnableFips

Whether to use a FIPS-enabled OS.

Id

Gets the Id.

IsExistingResource

Gets whether this is referencing an existing resource or we're defining a new resource.

(Inherited from ProvisionableResource)
KubernetesVersion

The version of Kubernetes.

Location

Gets or sets the Location.

Name

The name of the managed cluster resource.

NodeImageVersion

The version of node image.

OSSku

Specifies the OS SKU used by the agent pool. The default is Ubuntu if OSType is Linux. The default is Windows2019 when Kubernetes <= 1.24 or Windows2022 when Kubernetes >= 1.25 if OSType is Windows.

OSType

The operating system type. The default is Linux.

ResourceType

Gets the type of the resource.

(Inherited from ProvisionableResource)
ResourceVersion

Gets or sets the version of the resource.

(Inherited from ProvisionableResource)
SnapshotType

The type of a snapshot. The default is NodePool.

SystemData

Gets the SystemData.

Tags

Gets or sets the Tags.

VmSize

The size of the VM.

Methods

Name Description
AssignOrReplace<T>(T, T) (Inherited from ProvisionableConstruct)
Build(ProvisioningBuildOptions)

Compose the resource into a provisioning plan that can be saved as Bicep or deployed directly.

(Inherited from ProvisionableResource)
Compile()

Compile the resource into a set of Bicep statements.

(Inherited from ProvisionableResource)
DefineDictionaryProperty<T>(String, String[], Boolean, Boolean) (Inherited from ProvisionableConstruct)
DefineListProperty<T>(String, String[], Boolean, Boolean) (Inherited from ProvisionableConstruct)
DefineModelProperty<T>(String, String[], Boolean, Boolean, Boolean, String) (Inherited from ProvisionableConstruct)
DefineModelProperty<T>(String, String[], T, Boolean, Boolean, Boolean, String) (Inherited from ProvisionableConstruct)
DefineProperty<T>(String, String[], Boolean, Boolean, Boolean, BicepValue<T>, String) (Inherited from ProvisionableConstruct)
DefineProvisionableProperties()

Define all the provisionable properties of AgentPoolSnapshot.

DefineResource<T>(String, String[], Boolean, Boolean, T) (Inherited from ProvisionableResource)
FromExisting(String, String)

Creates a reference to an existing AgentPoolSnapshot.

GetProvisionableResources()

Get any resources represented by this object. This will typically only be the object itself for everything but Infrastructure.

(Inherited from Provisionable)
Initialize()

Initialize this construct.

(Inherited from ProvisionableConstruct)
OverrideWithExpression(BicepExpression) (Inherited from ProvisionableConstruct)
Resolve(ProvisioningBuildOptions)

Resolve any resources or properties that were not explicitly specified.

(Inherited from ProvisionableConstruct)
Validate(ProvisioningBuildOptions)

Validate the presence of any required members.

(Inherited from ProvisionableResource)

Explicit Interface Implementations

Name Description
IBicepValue.Assign(IBicepValue)

Assign a value to this property.

(Inherited from ProvisionableConstruct)
IBicepValue.Compile()

Compile this value to a Bicep expression.

(Inherited from ProvisionableConstruct)
IBicepValue.Expression

Gets the expression for this value if it's not a literal.

(Inherited from ProvisionableConstruct)
IBicepValue.IsEmpty

Gets whether this value is unset or empty.

(Inherited from ProvisionableConstruct)
IBicepValue.IsOutput

Tracks whether this is an output only property.

(Inherited from ProvisionableConstruct)
IBicepValue.IsRequired

Tracks whether this property is required.

(Inherited from ProvisionableConstruct)
IBicepValue.IsSecure

Tracks whether this contains a secure value.

(Inherited from ProvisionableConstruct)
IBicepValue.Kind

Gets the kind of this value (a literal value, an expression, or it's unset).

(Inherited from ProvisionableConstruct)
IBicepValue.LiteralValue

Get the value of this expression, if it's literal.

(Inherited from ProvisionableConstruct)
IBicepValue.Self

Gets information about where this value was defined.

(Inherited from ProvisionableConstruct)
IBicepValue.SetReadOnly()

Make this value readonly.

(Inherited from ProvisionableConstruct)
IBicepValue.Source

Gets information about where this value was assigned from.

(Inherited from ProvisionableConstruct)

Extension Methods

Name Description
ToBicepExpression(IBicepValue)

Convert a IBicepValue into a BicepExpression by its reference to represent its hierarchy.

Applies to