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AVAudioEngine.InputConnectionPoint(AVAudioNode, UIntPtr) Method

Definition

Returns the audio connection input point for node on bus.

[Foundation.Export("inputConnectionPointForNode:inputBus:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual AVFoundation.AVAudioConnectionPoint? InputConnectionPoint(AVFoundation.AVAudioNode node, UIntPtr bus);
[<Foundation.Export("inputConnectionPointForNode:inputBus:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member InputConnectionPoint : AVFoundation.AVAudioNode * unativeint -> AVFoundation.AVAudioConnectionPoint
override this.InputConnectionPoint : AVFoundation.AVAudioNode * unativeint -> AVFoundation.AVAudioConnectionPoint

Parameters

bus
UIntPtr

unativeint

Returns

Attributes

Applies to