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NSOpenGLContext.CopyAttributes(NSOpenGLContext, UInt32) Method

Definition

[Foundation.Export("copyAttributesFromContext:withMask:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual void CopyAttributes(AppKit.NSOpenGLContext context, uint mask);
[<Foundation.Export("copyAttributesFromContext:withMask:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member CopyAttributes : AppKit.NSOpenGLContext * uint32 -> unit
override this.CopyAttributes : AppKit.NSOpenGLContext * uint32 -> unit

Parameters

context
NSOpenGLContext
mask
UInt32
Attributes

Applies to